You can use a simple macro to create a simple instance of a module, it allows you to use the draw without having to create a manager or a new blueprint code, a simple macro allows you to do everything.
It can also destroy itself after two tick or by using a timeout.
Macros are limited in module configuration, but it is quite possible to make additional configurations using the output reference.
When you use the "SET" entry of the macro, if it is the first time it creates the instance then it sends the value to the module .
If the auto destroy is enabled and you stop sending values to the instance it removes itself from the viewport.
Then if you send a value with the "SET" pin the instance is added back to the viewport .
Basically timeout is not enabled in the instance, if you want to use timeout instead of direct auto destroy, you can use a simple macro "Cy_Debug_RT_SetTimeOut".
In the example, the timeout is activated with 3 seconds
You only need this macro to create and send the value to the widget.
You only need this macro to create and send the value to the widget.
You only need this macro to create and send the value to the widget.
You only need this macro to create and send the value to the widget.
You only need this macro to create and send the value to the widget.