Sample publications of the group
The following identifies some of the relevant research outputs from the group.
2022
1) Al-Qora’n, L., Salem, A. and Gordon, N. (2022) "Heuristic Evaluation of Microsoft Teams as an Online Teaching Platform: An Educators’ Perspective" Computers 11, no. 12: 175. https://doi.org/10.3390/computers11120175
2) Gordon, N.A. and Brayshaw, M. (2022). Emerging Challenges for HCI: Enabling Effective Use of VR in Education and Training. Virtual Reality: Recent Advancements, Applications and Challenges, p.248.
3) Kambili-Mzembe, F. and Gordon, N.A. (2022) May. Synchronous Multi-User Cross-Platform Virtual Reality for School Teachers. In 2022 8th International Conference of the Immersive Learning Research Network (iLRN) (pp. 1-5). IEEE.
4) Grey, S. and Gordon, N.A. (2022) Increasing Engagement Through Explicit and Implicit Gamification in Higher Education. In Bernardes, O., Amorim, V., & Moreira, A. C. (Eds.). Handbook of Research on the Influence and Effectiveness of Gamification in Education. IGI Global. https://doi.org/10.4018/978-1-6684-4287-6
5) Nganji, J.T., Brayshaw, M., Gordon, N. (2022). Flexible Ontology-Driven Educational Apps and Social Media for Learners with a Disability. In: Zaphiris, P., Ioannou, A. (eds) Learning and Collaboration Technologies. Designing the Learner and Teacher Experience. HCII 2022. Lecture Notes in Computer Science, vol 13328. Springer, Cham. https://doi.org/10.1007/978-3-031-05657-4_26
6) Wechie N, Brayshaw M, Gordon N. (2022) Learning Analytics and Deep Learning in Large Virtual Learning Environments (VLEs). Int J Eng Tech & Inf. 2022;3(1):1‒3. DOI: 10.51626/ijeti.2022.03.00029
7) Dixon, J.W. and Gordon, N.A., (2022) Improving Graduate Futures and Employability Through Embedded Industrial Experience, New Directions in the Teaching of Physical Sciences, 17, pp 1-11
2021
8) Gordon, N. (2021) A permanent Pivot to online learning, or will universities bounce back to normal. Academia Letters, p.2.
9) Gordon, N and Dixon, J. (2021) The United Nations Sustainable Development Goals: a setting for Professional and Research skills, New Directions in the Teaching of Physical Sciences, 16.
10) Gordon, N.A., Brayshaw, M., Dixon, J.W., Grey, S.J., and Parker, D.J.(2021) The Role of Gamification in a Software Development Lifecycle, In: Uhomoibhi, J., Linecar, P., Marchbank, P., Ross, M. and Staples, G. eds. 26th BCS INSPIRE Conference: INSPIRE 2021 - Delivering Global Education and Impact in Emergencies Using E-Learning, 21-23 June 2021, online. [Online]. Southampton: Solent University, pp. 81-94. ISBN 978-1-9996549-5-5 [Accessed 11 November 2021], Available from: https://www.bcs.org/media/7870/inspire-2021-proceedings.pdf
11) Mian, Z., Bai, Y., & Ur, R. K. (2021). Research on College Computer-Computing and Information Literacy online course based on MOOC: Taking the North Minzu University as an example. In IEEE 3rd International Conference on Computer Science and Educational Informatization (CSEI), pp 300-306.
12) Brayshaw, M. and Balaghan, P. Learning and Gaming in a Media Enriched Prolog MOOC, In J Uhomoibhi, P Linecar, P Marchbank, M Ross, G Staples (Eds), INSPIRE XXVI - Delivering Global Education and Impact in Emergencies Using E-Learning, BCS Publications online, https://www.bcs.org/media/7870/inspire-2021-proceedings.pdf
2020
13) Gordon, N. (2020). Learning technologies for learning in health and well-being. In P. Gökcin Özuyar, W. Leal Filho, T. Wall, A. Marisa Azul, & L. Brandli (Eds.), Good Health and Well-Being, Springer.
14) Brayshaw, M., Gordon, N. and Karatazgianni, A. (2020) Identifying Gaps in Cybersecurity Teaching and Learning. In: Uhomoibhi, J., Linecar, P., Marchbank, P., Ross, M. and Staples, G. eds. 26th BCS INSPIRE Conference: INSPIRE 2020 – e-Learning as a Solution during Unprecedented Times in the 21st Century, online. Southampton: Solent University, pp. 165-178. ISBN 978-1-9996549-4-8 [Accessed 04 January 2023, Available from: https://www.bcs.org/media/6602/inspire-2020-proceedings.pdf
15) Gordon, N., Cargill, M., Grey, S. and Brayshaw, M. (2020) Refining the Teaching of Programming. In: Uhomoibhi, J., Linecar, P., Marchbank, P., Ross, M. and Staples, G. eds. 26th BCS INSPIRE Conference: INSPIRE 2020 – e-Learning as a Solution during Unprecedented Times in the 21st Century, online. Southampton: Solent University, pp. 97-108. ISBN 978-1-9996549-4-8 [Accessed 04 January 2023, Available from: https://www.bcs.org/media/6602/inspire-2020-proceedings.pdf
2019
16) Brayshaw, M., Gordon, N. A., & Grey, S. (2019). Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments. Advances in Intelligent Systems and Computing, 998, 1047-1060. https://doi.org/10.1007/978-3-030-22868-2_70
17) Gordon, N., Brayshaw, M. and Grey. S. (2019) "A Flexible Approach to Introductory Programming: Engaging and motivating students." Proceedings of the 3rd Conference on Computing Education Practice. ACM, 2019.
2018
18) Aljaber T., Gordon N., 2018. A Hybrid Evaluation Approach and Guidance for mHealth Education Applications. In: Ahram T., Falcão C. (eds) Advances in Usability and User Experience. AHFE 2017. Advances in Intelligent Systems and Computing, vol 607. Springer, Cham. pp. 282-290.
19) Gordon, N.A., and Grey, S. (2018) "Approaches to Measuring Attendance and Engagement." New Directions in the Teaching of Physical Sciences 13.
20) Grey, S., Parker, D. and Gordon, N.A. (2018) "Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment." Research in Learning Technology 26.
2017
21) Grey, S., Grey, D.J., Gordon, N.A. and Purdy, J.H. (2017) Using Formal Game Design Methods to Embed Learning Outcomes into Game Mechanics and Avoid Emergent Behaviour. International Journal of Game-Based Learning 07/2017; 7(3):63-73., DOI:10.4018/IJGBL.2017070106
22) Aljaber T., Gordon N., 2017. A Guidance and Evaluation Approach for mHealth Education Applications. In: Zaphiris P., Ioannou A. (eds) Learning and Collaboration Technologies. Technology in Education. LCT 2017. Lecture Notes in Computer Science, vol 10296. Springer, Cham, pp. 330-340.
23) Mike Brayshaw, Julius Nganji, Neil Gordon: Collaborative Hybrid Agent Provision of Learner Needs Using Ontology Based Semantic Technology. International Conference on Learning and Collaboration Technologies; 05/2017, DOI:10.1007/978-3-319-58515-4_27
24) Neil Gordon, Mike Brayshaw (2017) Flexible Virtual Environments: Gamifying Immersive Learning. International Conference on Human-Computer Interaction; 05/2017, DOI:10.1007/978-3-319-58753-0_18
25) Aljaber, Tareq, and Neil Gordon. "A Hybrid Evaluation Approach and Guidance for mHealth Education Applications." International Conference on Applied Human Factors and Ergonomics. Springer, Cham, 2017.
26) Brayshaw, M. and Gordon, N.A. Connecting Undergraduates as Partners in Computer Science. New Directions in the Teaching of Physical Sciences eISSN: 2051-3615 https://journals.le.ac.uk/ojs1/index.php/new-directions/article/view/598/627
27) Ngjani, J.T. and Brayshaw, M. Disability-Aware Adaptive and Personalised Learning for Students with Multiple Disabilities, International Journal of Information and Learning Technology, 2017, ISSN 2056-4880, Vol. 34 No. 4, pp. 307-321. https://doi.org/10.1108/IJILT-08-2016-0027
2016
28) Gordon, Neil Andrew. "Issues in retention and attainment in Computer Science." York: Higher Education Academy (2016).
29) Gordon N., Brayshaw M., Aljaber T., 2016. Heuristic Evaluation for Serious Immersive Games and M-instruction. In: Zaphiris P., Ioannou A. (eds) Learning and Collaboration Technologies. LCT 2016. Lecture Notes in Computer Science, vol 9753. Springer, Cham, pp. 310-319.
30) Mike Brayshaw, Neil Gordon: Using Motivation Derived from Computer Gaming in the Context of Computer Based Instruction. Science and Information Computing, London; 07/2016, DOI:10.1109/SAI.2016.7556074
31) Neil A. Gordon, Tareq Aljaber: Evaluation of Mobile Health Education Applications for Health Professionals and Patients. International Conference on e-Health, Madeira, Portugal; 07/2016
2015
32) Neil A. Gordon, Tareq Aljaber, Chandrasekhar Kambhampati, Mike Brayshaw: An Evaluation Framework for Mobile Health Education Software. Science and Information Conference 2015, London; 07/2015, DOI:10.1109/SAI.2015.7237233
33) Neil A. Gordon: Team Projects, Inquiry and Sustainable Development: a Case Study involving the Computing Curriculum. Twentieth International Conference on Outlook in Computing Education, Loughborough, UK; 03/2015
34) Neil A. Gordon: Sustainable Development as a Framework for Ethics and Skills in Higher Education Computing Courses. Integrative Approaches to Sustainable Development at University Level, Edited by Walter Leal Filho, Luciana Brandli, Olga Kuznetsova, Arminda Maria Finisterra do Paço, 10/2015: pages 345-357; Springer., ISBN: 978-3-319-10689-2, DOI:10.1007/978-3-319-10690-8_24
35) Neil Andrew Gordon, Mike Brayshaw: Requirements Capture Analysis for MOOCS in Higher Education. Furthering Higher Education Possibilities through Massive Open Online Courses, Edited by Anabela Mesquita, Paula Peres, 09/2015: chapter Requirements Capture Analysis for MOOCS in Higher Education: pages 107-124; Information Science Reference., ISBN: 978-1-4666-8279-5, DOI:10.4018/978-1-4666-8279-5.ch005
36) Neil A. Gordon, Mike Brayshaw, Simon Grey: Motivating and Engaging Students Through Technology. Student Engagement: Leadership Practices, Perspectives and Impact of Technology, Edited by Jaime Hawkins, 01/2015: Nova Science Publishers., ISBN: 978-1-63482-388-3
37) Brayshaw, M. and Gordon, N.A. Connecting Undergraduates as Partners in Computer Science. New Directions in the Teaching of Physical Sciences eISSN: 2051-3615 https://journals.le.ac.uk/ojs1/index.php/new-directions/article/view/598/627
38) Ngjani, J.T. and Brayshaw, M. Disability-Aware Adaptive and Personalised Learning for Students with Multiple Disabilities, International Journal of Information and Learning Technology, 2017, ISSN 2056-4880, Vol. 34 No. 4, pp. 307-321. https://doi.org/10.1108/IJILT-08-2016-0027
2014
39) Neil A. Gordon: (2014) Flexible Pedagogies: technology-enhanced learning. 01/2014; The Higher Education Academy. DOI:10.13140/2.1.2052.5760
40) Neil Gordon, Mike Brayshaw: Technology Enhanced Learning in Higher Education – tribes and territories. E-Learning as a Socio-Cultural System: A Multidimensional Analysis, Edited by Vaiva Zuzevičiūtė, Edita Butrimė, Daiva Vitkutė-Adžgauskienė, Vladislav Vladimirovich Fomin, Kathy Kikis-Papadakis, 06/2014: chapter 13: pages 224-236; IGI Global., ISBN: ISBN13: 9781466661547, ISBN10: 1466661542, EISBN13: 9781466661554, DOI:10.4018/978-1-4666-6154-7.ch013
41) Brayshaw, M., Gordon, N., Nganji, J., Wen, L. and Butterfield, A. (2014). Investigating heuristic evaluation as a methodology for evaluating pedagogical software: an analysis employing three case studies. In International Conference on Learning and Collaboration Technologies (pp. 25-35). Springer, Cham.
42) Gordon, N. (2014) Sustainable Development as a framework for ethics and skills in Higher Education Computing courses, in Integrative Approaches to Sustainable Development at University Level: making the links, series: World Sustainable Development, ed. W. Leal
43) Gordon, N. and Brayshaw, M. (2014), Technology Enhanced Learning in Higher Education – tribes and territories, in E-Learning as a Socio-Cultural System: A Multidimensional Analysis (Ed. P. Nemec et al).
2013
44) Gordon, N., Brayshaw, M. and Grey, S.J. (2013) Maximising Gain for Minimal Pain: Utilising Natural Game Mechanics, Innovations in Teaching and Learning in Information and Computer Sciences, 12(1), pp27-38, DOI: 10.11120/ital.2013.00004