Mercenary for Hire was a solo-developed party game. The intention of the game is to create your best mercenary guild possible and battle against other players to claim victory against your rivals. This document was created in 2019.
Project: Spectral Sleuth is a solo-developed game that was built for the purpose of teaching players how to deal with peer pressure. In this game, your goal would be to solve as many ghost missing item cases until morning arrives. These documents were created in Spring 2022.
Repair-a-Ride, a partner-based development, was a game whose goal was to power up a downed amusement park ride and escape the ride. In this project, I was entrusted to the art assets, which you can see in "3D models," on this site. The following document was placed together in Spring 2022.