Our chat app leverages Stream's edge network, ensuring optimal performance and scalability, supporting thousands of apps and over a billion end users. For development, there's a free plan, and for hobby projects and small apps, we offer a more extensive free maker plan. Check the available price tiers.

Both the Chat SDK for Compose and the API boast a plethora of additional features for advanced use-cases, including push notifications, content moderation, rich messages, and more. Furthermore, we've demonstrated how to tap into our low-level state from the chat client for those inclined to craft their own custom messaging experiences.


Chat Gpt App Free Download For Android


Download 🔥 https://urlca.com/2yGasc 🔥



I have successfully setup rocket chat community edition on my local server. I can access the server on mobile and desktop on computers remotely and I managed to receive messages if I opened the app. However, I cannot receive the message if the app is not opened on Android and iOS. Only when I open the app, then it refreshes and I can receive it.

I am registered, so these services are available which includes Mobile Push Notifications> however, when I go to cloud.rocket.chat and access the Workspaces, my push notification counter is still at 0/10,000. Which means its not pushing. What did I do wrong. Hopefully someone can enlightened me. Thanks.

Firstly, ensure that your mobile devices are registered to receive push notifications from Rocket.Chat. To do this, check that the notification settings on your mobile device are enabled for Rocket.Chat.

If both of these settings are correct, it is possible that there is an issue with the push notification server. Check that the push notification server is properly configured in your Rocket.Chat server settings. The push notification server can be configured in the Admin panel under the Push tab. You may also want to check the logs for any errors related to push notifications.

It is also possible that the firewall on your server or network is blocking the push notification server from communicating with your mobile devices. Ensure that any necessary ports are open and that the push notification server is allowed through any firewalls.

Finally, check that the mobile devices are properly registered with your Rocket.Chat server. This can be done by checking the user settings in the Admin panel and ensuring that the mobile devices are listed as registered.

This is because the Android user sends normal SMS messages, which cannot be managed in the same way as iMessages can. So you receive normal text messages, whether you want it or not. The only solution is to block a number, but that might be a bit too drastic.

You have done what you can by disabling notifications from that group, also it is just a matter of hoping that the group shuts down by itself. Alternatively, you can write and ask the group if they can start a new one where you are not part of it.

Yes I noticed, I was hoping someone knew of a work around to get out of the chat, the problem with having a new one started is if everyone on the chat doesn't delete the old one and later they reply to it then I'm back in the chat. I was thinking something like blocking the android user(s) and see if I could opt out then? Even with alerts hidden the message is still there and the message icon still has the red number which keeps me from knowing when I have an actual new message. This seems like a real issue apple needs to address!

However, there is a new standard that several Network Providers (though far from all) support, called RCS, which has many of the same advantages as iMessages, but works between all devices. It would probably also solve the group message problem - but it requires that everyone is prepared to add that standard before it makes sense.

In 2021 I was able to save in-meeting chats when using the Zoom app on my Android phone. When in the Chat screen during the Meeting, I simply clicked on the 3 elipses on the bottom of the Chat screen across from the input field. I was able to choose "Save Chat" and it worked with no problem. Then I could move the file to my desktop folder if wanted. Do you know why this was changed or if it actually still is available with some setting changes?

We're encountering an issue with the chat button not appearing in the Android teams app. If the user connects via the desktop app or web app the chat button appears which seems to suggest we don't have a permissions problem.

We are building a chat application on Android. We are thinking of using HTTP REST API to send outbound messages. Wanted to know if it's a good approach or has any downsides compared to using WebSockets or XMPP (which seems to be more of a defacto standard for transferring chat messages)?

The binding method is considered more efficient than the regular HTTP 'GET' and 'POST' requests in Polling method because it reduces latency and bandwidth consumption over other HTTP polling techniques

The binding method, implemented using Bidirectional-streams Over Synchronous HTTP (BOSH),[19] allows servers to push messages to clients as soon as they are sent. This push model of notification is more efficient than polling, where many of the polls return no new data.

The technique employed by BOSH, which is sometimes called "HTTP long polling", reduces latency and bandwidth consumption over other HTTP polling techniques. When the client sends a request, the connection manager does not immediately send a response; instead it holds the request open until it has data to actually send to the client (or an agreed-to length of inactivity has elapsed). The client then immediately sends a new request to the connection manager, continuing the long polling loop.

If the connection manager does not have any data to send to the client after some agreed-to length of time [12], it sends a response with an empty . This serves a similar purpose to whitespace keep-alives or XMPP Ping (XEP-0199) [13]; it helps keep a socket connection active which prevents some intermediaries (firewalls, proxies, etc) from silently dropping it, and helps to detect breaks in a reasonable amount of time.

A perhaps more efficient transport for real-time messaging is WebSocket, a web technology providing for bi-directional, full-duplex communications channels over a single TCP connection. XMPP over WebSocket binding is defined in the IETF proposed standard RFC 7395.

Speaking of the learning curve, yes, you might be tempted to use the REST API, but now there are several resources to learn about Android and XMPP, and XMPP server softwares that you can use to run your own XMPP service, either over the Internet or on a local area network. It would be worth spending this effort before you decide your architecture.

On the contrary, WebSockets and XMPP keep the connection alive, hence they can receive messages with no delay. But the drawback of both of them is indeed that this represents a cost on the server, in terms of scalability ; and a cost on the client in terms of battery usage.

Rest all the points will need persistent checking of data from the server or other parts in case of p2p client also. Which will make you create either long or short polling rest calls to watch for new data or other updates.

It is not a keep-alive type of communication due to which you will have to make multiple HTTP connections which will have so much overhead that it will become overly laggy. As reconnecting is very costly in HTTP calls.

Web sockets or XMPPThey are duplex mode of communication and are very good at handling incremental data pushes and you are not creating new HTTP connections again so it gives a really smooth performance.

Try CometD it is a hybrid approach of WebSockets and ajax polling which will give you near real-time communications as well as work on clients which do not support WebSockets by falling back on ajax polling mechanisms. Also, it uses various optimizations to avoid reconnecting again and again.

I would not start a new project or recommend starting a new project (since you mentioned start afresh) that needs a live bi-directional communication that relies on HTTP - as stateless protocol. You may take comfort that the connection is kept alive but there is no guarantee.

Your + HTTP endpoint is easy to scale horizontally on server side pro is a pro in the context when HTTP is used as request and response style and when it is considered stateless. It becomes somewhat moot (although not entirely) when you inherently need to keep the connection alive.

It depends. Do you consider your application to be "live chat"? Do you require a presence indicator, or typing indicator? Features such as those require continuous connection. But there's another set of chat applications that you'd describe as "in-app messaging" enabled. These applications store conversations and conversation lists on some sort of backend; just install the app on another device and log in, and you'll see your conversations on this type of app. These apps don't have any presence indicator, or feeling of liveness.

I can't get Chat to work in the Android Canvas Instructor app. Is there a setting on my phone I can change, or is this a bug? I'm using Chat and Zoom for my online office hours while teaching remotely, and I'd really like to leave chat open on my phone app while I work on grading or creating content in Canvas on my computer.

The default chat feature of Canvas works for me in iOS and Android. I just had to make sure the chat feature is enabled in the course menu. Are you using the default Canvas chat or another tool for chat? Please include screenshots if that helps. Thanks. 152ee80cbc

download apk go live streaming bola

how to download invoice in gem portal

multiple choice questions for economics with answers download pdf