"SOLIDWORKS is used by millions of designers and engineers at hundreds of thousands of companies. It’s one of the most popular design and engineering software on the market. Known for its range of features and high functionality, SOLIDWORKS is used across multiple professions and industries around the world. SOLIDWORKS uses parametric design, which is why it’s such an effective tool for designers and engineers. This means that the designer can see how changes will affect its neighboring components, or even the overall solution. For example, if the size of a single component is increased, this would affect the joint or hole it’s attached to. This allows designers to spot and correct issues quickly and easily "
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Isometric View
Construction View
Sketch View
Spinning GIF
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Completed Part
Isometric View
Construction View
Adding Shell Feature
Spinning GIF
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Adding Parts to Assembly
Adding Mates to Assembly
Construction view with all lines
Spinning GIF full assembly
Opening a drawing template and editing a sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding another drawing sheet
Inserting a named view
Printing the drawing
Reference Annotations
2nd Print Drawing
High Poly Creeper
L -Puzzle Piece
S - Puzzle Piece
Zig Zag Right
Zig Zag Left
Corner Puzzle Piece
Short L - Puzzle Piece
T - Puzzle Piece
Spinning Complete Cube
Building the Fillet Features Sample Part
Using relations in sketches
Adding draft angles to extruded features
Fillet Features
Adding different fillets
Using mirroring to assure symmetry
Applying a library feature
Fillet features sample part
Draft angles and fillets
Mirrored object for symetry
Construction view with library feature
360 Rotating view of completed object
Creating a revolve feature
Creating a sweep feature
Creating an extruded cut feature with a draft angle
Dimensioned sample part
Revolve feature
Dimensioned base boss sketch
Swept base boss feature
360 Rotating view of completed object
Creating an oblong cut
Creating a linear pattern
Creating a circular pattern
Using an equation to drive the circular pattern
Construction view of Oblong Cut
Construction view of Linear pattern
Construction view of Circular Pattern
The equation used to drive the circular pattern and the resulting effects
Creating planes
Sketching, copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
View of all created planes
View of the sketched shapes
View of the connected loft
View of the flexing lofted shape
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
Create a new object using skills learned in lesson
Object should include first and last initial