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Summary
Now that we have the basic structure to our games, we will look at improving our player. We will add a wall jump and take our first look at the particle system in Godot.
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Adding A Wall Jump
In this lesson we will be improving our player character controller. We will add the ability to wall jump, as well as the related animations and movement.
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Adding Particles To Our Wall Jump
For this lesson we take our first look at the particle system in Godot. We will use the particles to help indicate to the player when they are holding on to the wall.