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Summary
To really start making good levels we need to add a couple more obstacles to our game. In these lessons, we will add bouncers, buzzsaws, and platforms to our new and improved levels.
1|
Bouncers
For this lesson we are going to jump back into level design. We are going to design a bouncer which our player will be able to use to gain height and bounce around.
2|
Buzzsaws
In this lesson we will be making and adding a Buzzsaw scene to our level. This will give us more creativity in our level design by introducing new obstacles.
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Breaking Platforms
In this lesson we will be creating a reusable platform scene. The platform will be reachable from the bottom and break after the player steps on it.
4|
Level Improvements
Now that we’ve created some new objects for our level, we should revisit our level design. In this lesson, we will add more to our TileMap node, while also incorporating the bouncer, buzzsaw, and platform scenes.