Rules and GamePlay
3/4-ice RULES & PROCEDURES
Prior to January 15th, U9 teams will play 3/4-ice format.
rules for Full-ice are as follows:
Lines - 5-on-5 with goalie
Warm Up - 2 minutes - 1 puck per team
Length - 2-22 minute periods (may be shortened to 20 or 21 minutes if required by rink).
Face-offs - At the start of each period only.
Change Sides - Teams will switch sides at the end of the first period.
Equipment - U9 to use regular nets and regular pucks.
Keep Score - Program will record scores for analysis and tiering only. No standings.
Off-side - None
Icing - None
Line Changes - Every 2 minutes. Play stops at the buzzer/whistle and players leave puck where it is and go to bench and change or tag-up. Officials pick up the puck, check to ensure there are 5 skaters and then toss the puck in a neutral area. This should happen very quickly to keep flow of game.
Puck out of bounds - Referee instructs offending team to back away, referee drops new puck to non-offending team.
Goaltender Save - Shooting team backs away on referee’s whistle, goalie passes to teammate.
Goal scored - Referee blows whistle. Scoring team backs away, defending team removes puck from net and immediately starts on attack.
Penalties - Referee indicates penalty, if offending team has puck, it is a change of possession. The player goes off for the remainder of the current shift and possession switches sides, and that team plays short-handed for the remainder of that shift.
Suspension - A player who incurs 3 penalties in one game will be not be allowed to continue playing and will be suspended for the following game. Teams will play at full-strength on subsequent shifts.
Cross-ice and Half-ice Rules
Lines - 4-on-4 with goalie so 9 players on each side (can play 3-on-3 if teams short players)
Warm Up - 2 minutes - no pucks, except U9 when full-ice
Length - 2-22 minute periods (may be shortened to 20 or 21 minutes if required by rink).
Face-offs - At the start of each period only.
Equipment - U7 to use 3'x4' nets and blue 4 oz. pucks. U8 uses small net and regular pucks. U9 to use regular nets and regular pucks.
Keep Score - Program will record scores for analysis and tiering only. No standings.
Off-side - None
Icing - None
Line Changes - Every 2 minutes. Play stops at the buzzer/whistle and players leave puck where it is and go to bench and change or tag-up. Officials pick up the puck, check to ensure there are 4 skaters and then toss the puck in a neutral area. This should happen very quickly to keep flow of game.
Puck out of bounds - Referee instructs offending team to back away, referee drops new puck to non-offending team.
Goaltender Save - Shooting team backs away on referee’s whistle, goalie passes to teammate.
Goal scored - Referee blows whistle. Scoring team backs away, defending team removes puck from net and immediately starts on attack.
Penalties - Referee indicates penalty, if offending team has puck, it is a change of possession. The player goes off for the remainder of the current shift and possession switches sides, and that team plays short-handed for the remainder of that shift.
Suspension - A player who incurs 3 penalties in one game will be not be allowed to continue playing and will be suspended for the following game. Teams will play at full-strength on subsequent shifts.
Team Splits - Teams should be split into an A and a B group and A should play A, B should play B. Balancing should take place at halftime for fair play.
Cross-ice play - One set of boards down the center-red-line with teams on each bench not in neutral zone. Ford Centre - Bumpers on each blue-line
It includes chapters so it's easily navigable to different sections of the video, just click "show more" on the description.
It includes the following:
Ice Layouts for different age groups
U7
U8
U9
Bumpers On Blue Lines
Bring Skates and a Helmet
CDP Specific Rules vs Full Ice
Period Length 2x22
Warm-Up Length and One Puck Each
Face-Offs
Shift Length
No Off-Side of Icing
Puck Out-Of-Bounds
Penalty & Misconduct Procedure
Retreating on Goals or Puck Freeze
Emphasis on the importance of waiting for the other team to skate the puck out
Line Change Procedure
Wall Tagging
Neutral Puck Spot
On buzzer every 2 minutes. Play stops at the buzzer/whistle and players leave puck where it is and go to bench and change or tag-up. Officials pick up the puck, check to ensure there are equal number of skaters per team and then toss the puck in a neutral area. This should happen very quickly to keep flow of game.
Preparing for Games
Team Splits
CDP Rules on Team Splits
CDS Rules on Team Splits
Meet with opposition coaches before the game to determine which Team Splits rule you’re using
Gamesheets
Home team prints and fills out the top section & their roster
Visiting team fills out its roster at the rink
Home team volunteers track score
Home team sends it into CDP Coordinator
Timekeeping
The home team provides a timekeeper
Directions for starting/resetting Harris Time Clock
Directions for setting period length to 22 minutes
Directions for setting shift buzzer to 2 minutes
Directions for starting clock in tandem with referee puck drop
Full-ice RULES & PROCEDURES (for Jan 15th onwards)
Prior to January 15th, U9 teams will play 3/4-ice format.
Afterwards, U9 Teams will play full ice hockey
rules for Full-ice are as follows:
· 2-minute warmup
· 2 x 24 minutes RUN time with 1-minute intermission between periods. (Some rink schedules may require slightly shorter periods of 22 or 23 minutes.)
· Teams will switch sides at the end of the first period.
· Game play will be 5 v 5 with goalies.
· All standard Hockey Canada rules will apply (faceoffs, offsides, icing, penalties and suspensions, etc.) [4 penalties in a game results in a game ejection but no suspension]
· Score is kept. Scoreboard will not show goal differentials greater than 5 goals
· No buzzer for shift changes.
· NO timeouts.
· Officials will indicate goals by team only. Player goal/assist details are not recorded.
· Penalty details will be recorded (Player, infraction, duration).
· Game length may be extended if time allows