19. Facilitate and guide learning as students take ownership of their learning goals.
20. Manage the use of technology for learning in a nontraditional classroom setting.
21. Create opportunities for students to use a design process and/or computational thinking.
22. Model and nurture creativity.
Students were able to choose an area of focus, such as verb conjugations, and create a lesson to teach others. Students could use any digital tool in combination with a short lesson in class. I provided some options, and students could also select a multimedia format they preferred.
This is just one example of a video made by a student. Another student used the Buncee tool to create an interactive lesson for classmates. My takeaway is how important it is to offer choices in learning and to embrace new ideas from students.
Through project-based learning (PBL), students had an opportunity to explore any topic they were interested in and had to decide how to share their learning with classmates.
PBL was newer to me and so it was a learning curve, deciding how to assess, how to support, and best ways to connect with other classrooms from Spanish-speaking countries. Students set goals, chose the product to create and taught classmates about global issues in a truly authentic way.
I show some of the changes made to my classroom structure and tools used to work through a nontraditional classroom setting and schedule. For many of my students, that could not be present in class because of extra courses, we had to work together to come up with a plan to enable them to work independently while also being able to feel connected with our class. Using strategies like project-based learning, choice boards and HyperDocs helped us with this and using some different digital tools to collaborate, were of great benefit when we shifted to remote instruction.
Typically I offer students different choices for completing assignments or projects that would meet their interest or needs and range from different media formats and for different levels of comfort and confidence with using technology. Students can select to do a podcast, a video, a sketchnote, an infographic, multimedia presentation, or anything that enables them to share their learning. While using Zoom for class meetings, giving students some options for activities to do while transitioning or waiting for other students to arrive.
Spanish choice board and using different strategies like cross-class collaboration and using station rotations in class for students to work through, with some non-digital options, which could be shared with students who were unable to be in class, so they could still participate.
Students in my Spanish class have an opportunity to learn about computational thinking and also to help me learn more about it through working with them. This lesson it teaches them about the elements of computational thinking and how we can use this for problem-solving and coming up with solutions. As a language teacher, students need to be able to understand the steps in a process, for example, conjugating verbs or forming sentences, and by helping them to analyze data and come up with steps it helps them to better understand and process and apply.
Also, in my 8th grade STEAM course, students engaged in genius hour and could choose what they wanted to explore. Some students used Wonderopolis and Flip to generate ideas, and others tried to build things from materials in their homes. In this same artifact, I included one example of what a student tried to invent using random materials found at home.
Examples of tools used in the classroom for different learning experiences are blogging and infographic creation. In some cases, the tools and functionalities were newer to me, and I had to learn along with the students. It was a good example to set to show that we are always learning and teaching each other.
Students could select different tools to use for creating projects in class. I always designed examples to share with them so they could see and then choose based on their interests.
Students occasionally chose tools that I was less familiar with, which inspired me to create and appreciate learning from them too.
These are exampels of Genially projects. Several which I created to use to spark curiosity in students and then have them decide which tool to use for their work. Modeling for students is important, especially when it comes to technology in the classroom.
I have used different tools to create signs and examples of verb charts for use in my classroom. Students become curious about these and it helps them to explore new tools beyond PowerPoint, which they are typically using for creating projects. By adding extra resources into the classroom and showing the different choices, it promotes more student interest and authentic creation of products of learning. I also learn about students' interests in addition to understanding where they are in the learning journey.
Using Canva, I designed a sign for outside of my door to remind students to bring their books to class. Prior to this, I had a piece of construction paper that I taped to the doorway or sent a message on Microsoft Teams. However, I decided to make something more visually engaging and that also was more authentic, since I used my Bitmoji for the teacher.