Team Size: 5
Development Time: 5 Months
Engine: Unity
Role: Gameplay Programmer
Team Size: 5
Development Time: 5 Months
Engine: Unity
Role: Gameplay Programmer
Description
Signal Shift is a 2D puzzle platformer developed for the mobile platform using Unity Engine. Using two different color modes to shift between, the world reacts and changes properties leading the player to plan their moves and execute them carefully.
Role and Responsibilities
I worked as the sole programmer on a team of five delivering game mechanics, controls, and functionality as needed by my level designers.
Scripted all elements of the game including touch controls, game mechanics, modular level obstacles, events, and more.
Collaborated with the artists on my team to create a system where the world visuals adapted color to the game state.
Supported level designers by delivering modular, flexible, and reusable scripted obstacles for fast level building and iteration.