This course introduces participants to the systems approach to instructional design. The major components of instructional development models will be presented. This course provides introductory information and application of skills and techniques necessary in the analysis, design, development, implementation and evaluation of instruction (often referred to as the ADDIE framework). This course will consider these issues at both the curriculum (macro) and lesson (micro) level.
4
Discuss topics in instructional design (ID), such as ID models and innovative approaches to ID research. Invited specialists present lectures and lead discussions on current topics and projects. The student will discuss and contribute to each of these topics.
Credit Hours
2
This course is designed for students who intend to become professionals in the field of instructional design and technology. Professionals in any field should be able to do more than just perform the skills associated with it; they should also know something about the field’s history, its current status and the trends and issues likely to impact it. The purpose of this course is to help you become conversant in these areas.
Credit Hours
4
The course is designed to provide you with the distinctions and concepts necessary to apply various theories of learning, cognition and instruction to traditional and distance learning settings. These theories are tools that educators, administrators, instructors, counselors, parents and many others can use to make their endeavors more productive and useful. This course will introduce and illustrate the proper use of these tools in providing insights into defining and solving problems. The emphasis will always be on the use of these theories to solve realistic and relevant problems drawn from your own personal experience or from cases we will study.
Credit Hours
4
The purpose of this course is to enable students to employ systematic instructional design procedures. As a result, students who successfully complete this course should be able to design a unit of instruction by using systematic instructional design procedures. The focus of this course is the application of instructional design principles to create instructional content that can be delivered to a target group of learners.
Credit Hours
4
This field internship is designed to provide on-the-job experience in developing instructional design and technology competencies. Students will apply the skills and knowledge learned during their instructional design and technology program to a real-world workplace.
Credit Hours
0
This is a foundational course that addresses inquiry and measurement concepts at a level appropriate for master’s degree students. Through this course students will learn concepts and acquire skills that will help them make data-based decisions related to learning and human performance.
Credit Hours
4
Discuss advanced topics in instructional design (ID), such as new ID models and innovative approaches to ID research. Invited specialists present lectures and lead discussion on current topics and projects. The students will discuss and contribute to each of these topics. Additionally, this course will cover ethics, contract negotiations, professional development, networking, stakeholder interactions, interviewing skills, instructional development and advanced presentation skills. This course will require the completion of a field internship and/or an advanced instructional design project for a field-based stakeholder as well as a comprehensive exam (professional portfolio).
Credit Hours
0
This course is designed to help students understand and comprehend project management principles, while engaging in the practice of project management. In this course students will be provided the appropriate scaffolding and instruction in order to gain the basic skills necessary to successfully lead a project team.
Credit Hours
4
This course covers different forms of media used for instruction, about how they can be produced and disseminated, and about the technologies that help and hinder the process of understanding. This course will explore how media, text, and technology intersect and will benefit students who anticipate authoring or sharing instructional media and texts as well as those who anticipate using or managing materials authored by others in an instructional context. We will focus on issues related to the open learning movement, through which technology is used to make instructional media and texts available to a wide audience. This course is delivered in hybrid mode.
Credit Hours
4
This course addresses instructional games and simulation concepts at a level appropriate for master’s students. This course offers theoretical concepts and an introduction to the design, production, utilization, and evaluation of educational games and simulations. Students will design an educational game and/or an educational simulation related to learning and human performance.
Credit Hours
4