Starting Block
Adding holes for Axles and Canister
Adding Texture
Shaping the block
Thinning the block
Adding loft for the windshield
Adding front fender with loft
Rear wheel well with loft
Cutting in wheel well further
Fillets
Split Pane windshield
Split pane windows
Coloring
Using Circular Pattern for holes
Using circular pattern for the bolts
Fillets
Creating the wheel
Adding Texture
Creating front wheel assembly
Creating rear wheel base
Cut for axle
Circular pattern for holes
Circular pattern for bolts
Fillets
Base of rear tire
Adding writing
Texture
Rear Wheel Assembly
Washer
Rear Axle
Front Axle
Start of whole assembly
Right, Mirroring to create the wheels on either side
Drawing and dimensions for vehicle
Creating the cartridge
Using shell function
Adding cartridge to Assembly
Adding decals and materials
Render of car
Flow Simulation Values for Lift And Drag at a speed of 75 MPH
Map of pressure points on the car
Reference for pressure in left image
Trajectories in arrow form of air
Data table for the results
Drag graph
Lift graph
Animation of air flow around car, from an isometric view
Initial Shape Of Body Rail (Minus holes)
Final shape of main body
Front wheel
Front Axle
Rear Wheel
Rear Axle
The cars wheels are aligned to allow for the nose to be parallel with the ground.
An Isometric View of the car
Results from simulation
Surface Plot for pressure
Flow Trajectories
Data from simulation
Flow Animation
Drawing and some base dimensions of car
Average Speed: 26.2912 mph
Time to finish
2.812 seconds
Opponent time 2.308 seconds