The use of question-driven and inquiry-based learning was observed in English and history lessons. Instead of presenting new information exclusively through teacher-led explanation, teachers used carefully structured sequences of questions to guide students from observation towards independent conclusions.
During visits to the town of Chalastra and the Axios River Delta, local teachers explained how they use the natural and cultural environment of the area for educational purposes. According to their presentation, students regularly participate in field-based activities through which they learn about the natural features, history and cultural characteristics of their local area from direct experience.
Generative artificial intelligence can effectively support the preparation of Erasmus+ applications and final reports. When provided with appropriate instructions and source documents, AI can simulate the role of a strict external evaluator. It can assess the clarity and consistency of a text, compare it with the official award criteria, identify weaknesses and highlight strengths and areas for improvement.
One of the most important lessons of the training course was that empathy is not simply an innate personality trait. It is a skill that can be consciously developed and practised. As teachers, students and individuals, we can all learn to approach others more openly, recognise the feelings and needs behind their behaviour, and respond supportively rather than judgementally.
CLIL gives students the opportunity to develop their foreign language skills while exploring a subject-specific topic. Teachers do not need to begin by delivering an entire lesson in a foreign language. A short activity, a simple vocabulary-building task or the use of a foreign-language source can already provide an effective starting point.
A word search is an easy-to-create, playful activity that can be used to introduce a new topic, review previously learned material or summarise a unit. Students can not only solve the puzzle but also create it themselves. As a result, they already need to consider the most important concepts of the topic while compiling the word list.
Crossword puzzles are engaging activities that can be used to review, revise or summarise a topic. Creating a crossword requires more complex thinking than preparing a word search because students must not only select the most important concepts but also write accurate and unambiguous clues for them. The activity therefore develops subject-specific vocabulary, conceptual understanding and precise academic language.
Dramatising events from the history of mathematics and famous mathematical problems can make abstract concepts more accessible to students. With the help of artificial intelligence, teachers and students can create short dialogues for a small number of characters and perform or read them aloud in class. The story does not replace the mathematical exploration of the topic; instead, it provides an engaging starting point.
Decision-based branching stories turn students into active participants in a way similar to escape rooms. At different points in the story, they choose between possible paths and then encounter the consequences of their decisions. During the process, they read authentic foreign-language texts, learn new vocabulary, interpret information, justify their choices and collaborate with others.
Short texts taken from blogs, forums and social media are closely connected to students’ everyday communication. Authentic examples allow them to examine how language use changes according to the purpose, audience and platform of communication.
The introduction of new learning material can be supported by a brief advance outline consisting of three or four points. The key terms displayed on the board and recorded in the students’ notebooks reveal the structure of the topic and direct their attention towards its most important concepts and connections.
One of the most important conditions for developing foreign language communication is to give students frequent opportunities to speak in a safe and playful environment. The following activities do not primarily focus on recalling grammatical rules accurately. Instead, they encourage students to use their existing vocabulary actively, describe unfamiliar or temporarily forgotten words, express and justify their opinions, and make decisions together.
In the Greek literature and Latin lessons observed, teachers placed particular emphasis on exploring the historical, social and cultural context of literary works. Students analysed not only the content, characters, language and structure of a text but also the period in which it was created, its original audience, the social questions to which it responded and its possible significance for contemporary readers or spectators.
Short and playful vocabulary-building activities can be used effectively at both the beginning and the end of a language lesson. At the beginning, they help students recall previously learned expressions, prepare them to use the target language and introduce the topic of the lesson. At the end, they provide an opportunity to revise new vocabulary, check understanding and summarise what has been learned in an enjoyable way.
Canva is a widely used online graphic design and visual communication platform with a free version. Its templates and user-friendly editing tools allow users to create presentations, posters, infographics, social media posts, videos, worksheets, logos, documents, digital whiteboards and simple websites.
The Character Cards are visual cards representing the 24 character strengths of the VIA framework. Each card features an Icelandic landscape, while the name of the character strength appears in English and Icelandic. The combination of nature photography, character strengths and bilingual vocabulary allows the cards to be used for self-reflection, community building, language learning and cultural exploration.
Goosechase is an interactive digital platform and mobile application that can be used to create mission-based learning experiences similar to scavenger hunts. Participants complete tasks prepared by the teacher or organiser, either individually or in teams.
Note: The opinions and positions expressed herein reflect the author's views only and do not necessarily reflect the official position of the European Union or the Tempus Public Foundation. The European Union and the funding authority cannot be held responsible for them.