A final year module which involved learning the Objective-C language for native mobile development on iOS devices. The game application was designed from concept to application and incorporated Augmented Reality via the device’s camera as well as touch and accelerometer input. The aim of the game was to battle fortresses to capture them and become ruler of your local vicinity.
Demonstrates an Augmented Reality view superposed onto the camera output, showing the game being played. Demo ran on a iPhone 5C.