This was a university course project, simulating games development with the task to conceptualise, design and implement a game demo to a specified deadline. The team consisted of students from varied disciplines of games development, including programmers, designers, artists and animators. Together we created our game, Down The Line.
Down the Line is a local multiplayer battle arena. The style of game was inspired by Nintendo Super Smash Bros and it's art style heavily from the 80's, cyberpunk and the movie, Kung Fury.
The game was created as a PC Standalone using specialist tools such as 3DXMax, Photoshop and Z-brush, however, my contribution came with Unity 3D and C# scripting within Microsoft Visual Studio 2015.
Link to relevant source code: https://goo.gl/ETC2Ya
The game demonstrates a level of 3D physics simulation primarily from the weapons used to knock the other players into traps and hazards. Each weapon emits a different magnitude of force: