I worked in a team of 5 programmers to create a game demo to the specification of a design brief written by a professional game designer. We had 4 weeks to complete an alpha build of the game, incorporating sufficient time for QA testing with our peers and debugging. The game we created was called Endure or Die. It is an endurance game where the score is measured in the number of mini-games you can complete. Each mini-game has a time limit thought to be long enough for the particular type of game.