SOLIDWORKS is used by millions of designers and engineers at hundreds of thousands of companies. It’s one of the most popular design and engineering software on the market. Known for its range of features and high functionality, SOLIDWORKS is used across multiple professions and industries around the world. SOLIDWORKS uses parametric design, which is why it’s such an effective tool for designers and engineers. This means that the designer can see how changes will affect its neighboring components, or even the overall solution. For example, if the size of a single component is increased, this would affect the joint or hole it’s attached to. This allows designers to spot and correct issues quickly and easily.
Pressure Plate Process Pressure Plate Product SolidWorks Lesson 1
SolidWorks Lesson 2 SolidWorks Lesson 3 7 - Piece Puzzle Cube
Fillets- Process Fillets-Product Revolve and Sweep Features- Process
Revolve and Sweep Features-Product Pattern Features-Process Pattern Features-Product
Lofts Process Lofts Product Mouse Gestures 3D Sketching - Process 3D Sketching - Product
This lesson focuses on:
Creating base, boss, and cut features from sketches
Adding fillets to smooth edges
Creating a circular pattern
Adding drawing views
Adding centerlines, center marks, and dimensions to the drawing
Sketch the circle
Base Extrude 1
Sketch a smaller circle and Extrude it
Sketch a hole and make an Extruded cut through the base
Make the sketch for the cylinder and Extrude it
Make an Extruded cut in the cylinder and add fillets
Add more fillets
Using the axis create a circular pattern to make 6 identical cylinders around the axis
Add fillets around the cylinders
This is what the Pressure Plate should look like
Add initials to the Pressure Plate
Make the drawing for the Pressure Plate
Setting up a new part document
Creating the base feature
Adding a boss feature
Creating a cut feature
Adding fillets
Adding a shell feature
Editing features
Make the sketch for the cube and set the dimensions
Extrude the base so the sketch makes a cube
Sketch a circle and Extrude the base
Add fillets
Create the shell
Change the material and add initials
Adding parts to an assembly
Moving and rotating components in an assembly
Creating display states in an assembly
Mate the top side faces
Mate the top faces
Mate by using left side faces
Finished Product
Hidden lines view
Lesson 3 focuses on:
Opening a drawing template
Editing sheet format
Inserting standard views of a part model
Adding model and reference annotations
Adding drawing sheet 2
Inserting a named view
This is a video of the assembled cube with all of the parts put together.
Part #1 of the cube
Part #2 of the cube
Part #3 of the cube
Part #4 of the cube
Other Part #4 of the cube
Part #5 of the cube
Other Part #5 of the cube
Part #6 of the cube
Other Part #6 of the cube
Part #7 of the cube
Finished cube put together
Objectives:
Using Face, Constant Radius, and Variable Radius fillets
Using mirroring to assure symmetry
Applying a library feature
Knob built without the fillets added.
Hidden lines view of the knob with the labeled radii of the fillets
The keyway that went on the knob
Image of the finished part
Gif of the finished part
Adding face fillets
Using constant and variable radius fillets.
Mirroring the part
Finished product
Gif of the finished product
Objectives:
Creating a Revolve feature
Creating a Sweep Feature
Creating an extruded cut feature with a draft angle
Dimensioned sketch of the candlestick
This is what it looked like after it was revolved around the vertical line.
This is part of the candle stick after using the revolve feature.
A horizontal line was added using the temporary axis, and two arcs were made using the endpoints of the horizontal line.
The horizontal line and arcs were dimensioned to be at the bottom of the candlestick.
After making an ellipse and putting it with the horizontal line, the sweep feature was used to create this part for the candlestick.
Image of the candlestick using the hidden lines view.
Image of the transparent view of the part so you can seethe extruded cut with a draft angle
Finished candlestick part
Gif of the finished part
After the sketch for the vase was added, the revolve feature was used
Sketch for the first handle of the vase using arcs
The first handle was made using the sweep feature
Handles on both sides of the vase
Making the extruded cut
Hidden lines view of the vase so the draft angle can be seen
This is an image of the top of the vase so the hole with the draft angle can be seen
This is a gif of the finished vase
Objectives :
Creating an oblong cut
Creating a linear pattern
Using an equation to drive the circular pattern
Making the first hole in the part
Creating the pattern for the part
Circular pattern, showing the pattern on 3 sides.
Using an equation to drive the circular pattern
Gif of the finished part
Sketch of the part before the patterns were added
Dimensioning the part
Creating a linear pattern, making 2 circles vertical to each other
Creating the linear pattern, making the pattern be 5 times around the part
Using an equation to drive the linear pattern
The finished part, using the equation to make 10 of the pattern around the part instead of 5
Gif of the finished part
Objectives:
Creating Planes
Sketching. copying, and pasting the profiles
Creating a solid by connecting the profiles (lofting)
Adding a flex feature to bend the model
Creating the planes
Creating sketches on the planes that will connect to make the hammer head
Connecting the profiles (lofting)
Another plane was made with a rectangle on it, which was then connected to the rest of the part.
The part was bent using the flex tool
Gif of the finished part
Planes were created, and sketches were put on them, and were connected with the lofting tool
The flex tool was used to bend the fish
This is the finished fish after it was bent
This gif was taken when using the flex tool. The flex tool allows the part to bend, and makes the fish look like it is swimming
Gif of the finished fish
Objectives:
Start a sketch
Sketch a rectangle and a circle
Dimension the sketch
Extrude the sketch
Change the view
Using mouse gestures to make the rectangle, the circle and extruding it
Mouse gestures
Using mouse gestures to make an extruded cut
Gif of finished part
Making the cube using mouse gestures
Gif of a cube made using mouse gestures
Objectives:
Sketching relative to coordinate systems
Dimensioning in 3D space
Mirroring features
3D sketching the lines
Putting the fillets
Using the sweep feature
Making the first line for the rack
Creating a linear pattern to make 6 rows
Mirroring the part
Gif of the finished product
Creating the 3D sketch for the A
Using the sweep feature on the letter
Gif of the finished letter
Creating the 3D sketch for the R
Using the sweep feature on the letter
Gif of the finished letter