ASI fixes several interactions with the world so that one can play smoothly and take them for granted
Beegs receive a TON of buffs and good stuff while tinies get mostly nerfs š„¶
Diminished knockback from being attacked
Beegs now resist being pushed due to hitbox collision
Death messages for size-related deaths
Beegs can no longer ride vehicles (configurable, see next section)
Monsters will fear you and even panic if you are too big /close
Trying to eat creepers will make them angry and explode
Tinies will not suffocate in walls while you hold them
Fixed where food eating particles appear on your player model while eatting
When attacked by tinies, the hurt animation is nerfed as if brushing it off like it was nothing
Fixed movement cheat detection to be more lenient the bigger you are, since you are moving faster
Also affects entities currently held by you
Sniffers cannot dig or sniff while held
Mobs cannot pathfind while held
Prevents entities from sleeping while held
Changes tick order of held entities to tick after their holder
Prevents held entities from critting
Some entities play their fall animations when held in haphazardous ways
Prevents animals from mating while held
Prevents mobs from following their owner while held
Pushes back the World Render Fog by a factor of your size
This is important for Blindness and Darkness effects to not be insufferable
Some options can be adjusted in the Server Config:
It is a silly question, but how much bigger can the rider be than the vehicle? This affects horses and anything that is riding something else, really. This option normally prevents beegs from riding boats and minecarts.
actuallysize-server.tomlĀ
# If the rider is 2X bigger than the vehicle, they are forced to dismount
ridingScaleLimit = 2
# If the rider is 8X bigger than the vehicle, they are forced to dismount
ridingScaleLimit = 8
Mobs will fear anyone that is too big to handle, and some may panic if you are even bigger. Panic only happens when you are pretty close to them, but they will avoid you as soon as they see you.
actuallysize-server.tomlĀ
# Monsters will fear someone 4x bigger than them and panic if you are 6x bigger
fearThreshold = 4
# Monsters will fear someone 10x bigger than them and panic if you are 15x bigger
fearThreshold = 10