Based on project 1b presentation, design scheme, consider and include expanded aspects of design development in tandem with the design of spaces, e.g., regulatory requirements, fire safety, materials, structural concept, sustainability, feasibility, and other relevant considerations, wherever possible, integrating their development to produce a richer and multi-layered design.
Integrate environmental strategies into our design (May look into current sustainable trends in design)
An exploration of the tectonic and poetic qualities of the design through materiality and design elements such as light, texture, and others
Develop a selected portion of your building for technological development and resolution for architectural details
To present work in a most comprehensive, systematic, creative, and comprehendible manner in the form of creative and effective architectural visualization, modelling, and report
Pin-up for Final Design review
Works are to be printed or drawn or mounted on (10-12) A1 or (5-6) A0 boards
Design progress (sketches and preliminary drawings) to be compiled into an A4 or A3 Design Journal (neatly compiled)
Final Physical Model scale 1:200 (to show a portion of the adjacent road & context)
A3 ADP Report
Malacca is a city rich in history and culture, but it faces many challenges in preserving its heritage and engaging its youth. One way to address these issues is to create a creative hub that combines local art and digital technology. In this essay, I will explain how this idea can benefit the city and its people.
The Artifak Peneroka, a creative hub is built where artists, entrepreneurs, and innovators can collaborate and showcase their work. It can also serve as a learning center for the public, especially for the youth. By inviting local artists who draw the old Malacca that they experienced as their ‘memory of their home’, the creative hub can celebrate the city’s past and present. These artists can share their stories and skills with visitors and inspire them to appreciate the beauty and diversity of Malacca.
The creative hub also introduces digital art workshops that teach the basics of sketching, painting, and animation using computers and tablets. The purpose of these workshops is to attract local youth who are interested in digital media and art. By providing them with a positive and creative outlet, the creative hub can help them avoid getting involved in illegal activities such as drugs and illegal racing. The workshops can also educate them about the history of Malacca and its cultural heritage, and encourage them to express their own identity and vision through digital art.
The idea of these two main activities is to create a circulation of users who will come back to the building again and again. They will learn new skills and knowledge and form connections and friendships with other artists and learners. The creative hub can thus become a vibrant and dynamic space that fosters creativity, innovation, and community.