Producer & Creative Lead | 15-Person Team | 6 Months
Unity
Producer & Creative Lead | 15-Person Team | 6 Months
Unity
I initially joined this project as a producer during the Winter 2024 quarter at UCI's VGDC. Since then, I've been fortunate enough to work on a team with incredibly talented and passionate people! I've helped bring the project from pre-production to its current demo phase. We are still working casually to bring this game to completion!
Welcome to Vibetality! You are at a secret party located in a graveyard when all of a sudden you notice that the vibes are at an all time low D: To bring back the vibes, fight vibekillers in a 2D turn based combat scheme and reVIBE the party ;))
Managed a team of 15 using Trello and oversaw multiple different departments across a 6 week timeline during pre-production
Met with each department twice a week to check in on progress
Co-lead weekly meetings with the entire team and took detailed meeting notes for collective team meetings and departments
Worked closely with our 2D artists, UI/UX artists, and writers to delegate tasks and establish creative direction
Assisted with art asset implementation and UI programming in Unity
We took our game to Z3, UCI's student game convention!