Wednesday 6/8
10am - 11:50am - Concurrent Sessions
Session A
Best Practices for Classroom Engagement with Nearpod
Presenters:
Jon Poole, Vice President of Higher Ed and International, Nearpod
Amy Young, Higher Ed Regional Sales Manager, Nearpod
Description: As institutions increasingly expand hybrid and blended learning options, educators must innovate and adapt to meet students where they are. During this session, participants will get an immersive, hands-on experiential demonstration of how Nearpod’s multiple-solution platform allows educators to create interactive lessons and improve engagement across multiple modalities.
Participants will get a free Nearpod license and will be part of our users' community.
Learning Objectives:
Participants will be able to:
Design enhanced and engaging interactivity and lessons with Nearpod
Evaluate student success through Nearpod-based lessons and content
Session B
Fostering the 4Cs with Free Technologies
Presenter: Kristen Purvis, Instructional Designer, UNC Pembroke
Description: Creativity, Critical Thinking, Communication, and Collaboration make up the 4Cs of 21st Century Skills that employers are looking for. During the presentation, I will give you ideas for how to prepare your students for their job search after graduation by fostering these skills in your classroom through the use of engaging assignments created using an array of free tools. Use your UNCP credentials to login to Google Suite and follow along in real time as we explore all the tools option available through Google, as well as several other providers. I will also discuss learner flexibility and how you can adapt to your students' strengths and individual goals in order to develop a more inclusive classroom experience for everyone.
Learning Objectives:
Participants will be able to:
Create thought-provoking class assignments using free online tools
Design activities that foster the 4Cs
Increase student engagement by giving them autonomy over their learning
12pm - 12:50pm
Nearpod Panel & Demo
1pm - 2:50pm - Concurrent Sessions
Session A
Gamification for Learning Basics
Presenter:
Alexander Salas, Learning Experience and Instructional Systems Designer
Description: Gamification is the application of game design mechanics and strategies to non-game contexts or situations. Gamification has been widely used in history to recognize, motivate and engage audiences in marketing, military, and other industries. This workshop focuses on the basic tenets of gamification practice and its potential value for learning design. This two-hour session will be hands-on with online collaboration in Zoom breakout rooms. You will design a short learning experience with gamification and game design strategies.
Learning Objectives:
Participants will be able to:
Explain three implications for the use of the MDA game design framework
Differentiate between gamification and game design tactics
Identify intrinsic and extrinsic reward tactics for motivation
Create a fully gamified strategy for a learning course design
Session B
PowerPoint: Fast Fixes For Taking Your Slides From Boring to Bravo
Presenter: Mike Taylor, Learning Consultant, Nationwide
Description: All of us are short on time. In this session, you'll learn how to quickly transform dense text-heavy slides into visually appealing professional designs. Our first step will be to create your own design toolkit and set up your PowerPoint environment to help you work more efficiently. Next, we'll show you some time-saving techniques that make your job easier and will help you create better presentations that you can be proud of.
Learning Objectives:
Participants will be able to:
Design more effective slides with PowerPoint resources
Customize their PowerPoint setup to boost the efficiency of their workflow
Create speedy slide makeovers
Create PowerPoint content that is more professional and compelling
3pm - 4:50pm - Concurrent Sessions
Session A
Authentic assessment: Demonstrating Evidence of Learning in Real-world Contexts
Presenter: Kevin Kelly, Founder, Kevin Kelly Consulting
Description: In this 2-hour session, we will explore how to transform traditional assessments into authentic assessments—giving students opportunities to show what they know in real-world contexts. Starting with our learning outcomes, we will identify authentic tasks that can be used in the assessment process. We will practice this using a variety of assessment strategies, including multiple choice questions, case studies, service learning activities and ePortfolio assignments. Where applicable, we will generate criteria to use to review and score student work.
Learning Objectives:
Participants will be able to:
Identify authentic tasks—e.g., in your discipline or your students’ future work—that can be used to create assessment opportunities
Create authentic assessment using a variety of assessment approaches
Develop assessment criteria to review and score student work
Session B
Engaging Student Teams in Online Learning
Presenter: Dr. Lujean Baab, Sr. Director, Grants and Awards, TLOS , Virginia Tech
Description: In this session, participants will explore the strategies and options for guiding student learning in teams engaged in group work at a distance. We will discuss the benefits and challenges of creating and managing group work by student teams in online courses, share strategies for student success in online teams, and review examples to adopt and adapt including approaches to assessing individual learning in student teams. Participants are invited to bring current assignments and grading rubrics to be considered for revision for team-based student work. We will begin with an overview to establish an understanding of student learning in teams and specifically in online courses. We will then consider the roles students can play in teams, the strategies we can use to promote engagement and learning, and some of the tools we can use to implement those strategies. We will also focus on the ways in which we can manage and assess student activity and achievement of learning outcomes for the work done as part of a team. We will share examples, discuss concerns, and consider the experiences (if any) of participants as we then apply all of this to revising or drafting learning activities for student teams in the specific online courses taught by participants.
Learning Objectives:
Participants should be able to:
Identify the strategies and options for guiding student learning in teams engaged in group work at a distance
Discuss the benefits and challenges of creating and managing group work by student teams in online courses
Develop strategies for student success in online teams
Create rubrics for grading group submissions including approaches to assessing individual learning in student teams