Grant/Project
AR with Community
Project AR application collaboration with Lembaga Kesenian dan Kebudayaan Negeri Sabah (LKNS)
Find more projects here: https://ccrg.site/
AR DanceSabah
NATIONAL GRANTS
FRGS
Persuasive Mobile Augmented Reality (MAR)Design Framework to Promote Emotional Health using Persuasive Techniques and Interaction Strategies (PI: Dr. Wan Nooraishya Wan Ahmad) (2020-2023)
UMS Internal Grants
A Random Forest Method to Predict Post-Stroke Rehabilitation Strategies Via Augmented Gamified Application (GKP0043-2022) (PI: Dr. Nooralisa Mohd Tuah)
Adaptive Challenge-based Gamification using Collaborative Filtering Algorithm and Item Response Theory (SBK0501-2021) (PI: Ryan MacDonell Andrias)
Formulating User Engagement Model to Promote Public Health Through Social Media Utilizing Apriori Approach Based on User Generated Content (UGC) (SBK0461-2021) (PI: Dr. Suaini Sura)
Designing for Persuasive Learning Management System (LMS): Investigation on Emotional and Persuasiveness Interfaces (SGA0017-2019) (PI: Dr. Wan Nooraishya Wan Ahmad)
Gamification Design Framework to Increase Emotional Engagement amongst Primary School Children (SGA0018-2019) (PI: Ahmad Rizal Ahmad Rodzuan)
A Conceptual Framework for Mobile App-Based Psychological Intervention In Supporting Emotional Wellbeing of Injured Athletes During Rehabilitation: A Ux Approach (SGA0025-2019) (PI: Ainnecia Yoag)
Designing and Developing an Avatar Gamification Application to Support the Learning Process of Diabetes for Self-Management. (SLB0201-2019) (PI: Dr. Nooralisa Mohd Tuah)
Innovations
PEREKA UMS 2022
An Interactive Folklore 2D Animation Storytelling Using marker-based Augmented Reality (Gold)
Persuasive Learning Management System (PLMS) to Enhance Student Learning Experience (Silver)
3D Architecture Digitization of Kellie's Castle in Perak (Silver)
Smart Mobile App for Dental Service Procurement and Management (Bronze)
IDEAS 2021
SmartMirror (Gold)
PEREKA UMS 2020
Diabetes Gamification (SILVER)
Smart Mirror (SILVER)
PEREKA UMS 2018
Sabah 2D Animation (Bronze)
Research Product
Diabetes Gamification - The system application
Diabetes - Mini game