Because reading is the gateway to knowledge and lifelong learning, because the teen years are the gateway to adulthood, and because Missouri was the Gateway to the West, the Gateway Readers Award is for authors of books chosen by high school students in Missouri.
Students across Missouri in grades 9-12 can help choose the next Gateway winner! Any student who reads at least 2 of the 12 Gateway Nominees is asked to help choose next year's winner! Students who read at least two of the Gateway books will be invited to vote for their favorite and they will receive a prize for participating.
The fire wasn’t Marlowe Wexler’s fault. Dates should be hot, but not hot enough to warrant literal firefighters. Akilah, the girl Marlowe has been in love with for years, will never go out with her again. No one dates an accidental arsonist.
With her house-sitting career up in flames, it seems the universe owes Marlowe a new summer job, and that’s how she ends up at Morning House, a mansion built on an island in the 1920s and abandoned shortly thereafter. It’s easy enough, giving tours. Low risk of fire. High chance of getting bored talking about stained glass and nut cutlets and Prohibition.
Oh, and the deaths. Did anyone mention the deaths?
When it comes to romance, sometimes it doesn't hurt to play games. A fun YA romcom full of fake dating hijinks!
Musical lover Riley has big aspirations to become a director on Broadway. Crucial to this plan is to bring back her high school’s spring musical, but when Riley takes her mom’s car without permission, she's grounded and stuck with the worst punishment: spending her after-school hours working at her dad’s game shop.
Riley can't waste her time working when she has a musical to save, so she convinces Nathan—a nerdy teen employee—to cover her shifts and, in exchange, she’ll flirt with him to make his gamer-girl crush jealous.
But Riley didn’t realize that meant joining Nathan's Dungeons & Dragons game…or that role playing would be so fun. Soon, Riley starts to think that flirting with Nathan doesn't require as much acting as she would've thought...
Arcadia “Dia” Gannon is obsessed with Louisiana Veda, the game designer whose creations and company, Darkly, have gained a cult-like following. Dia is shocked when she’s chosen for a highly coveted internship, along with six other teenagers from around the world. Darkly, once a game-making empire renowned for its ingenious and terrifying toys and games, now lies dormant after Veda’s mysterious death. The remaining games are priced like rare works of art, with some fetching millions of dollars at auction.
As Dia and her fellow interns delve into the heart of Darkly, they discover hidden symbols, buried clues, and a web of intrigue. Who are these other teens, and what secrets do they keep? Why were any of them really chosen? The answers lie within the twisted labyrinth of Darkly.
When the adults of Brockton, Connecticut, morphed into gigantic, bloodthirsty monsters nine months ago, the students at Jefferson High barricaded themselves inside their school.
Now eighteen-year-old Kay Kim is one of the Student Council members trying to keep her classmates from starving. Kay has no poker face and can't keep her mouth shut when she knows she's right, so when she accidentally learns a secret that threatens the delicate power balance at Jefferson, she's dragged out of the school in the dead of night and dumped in the middle of town in a secret assassination attempt.
But when a raiding party of cheerleaders from crosstown rival Moore High comes to her rescue, Kay finds herself among ruthless, hard-partying road warriors who have adopted the feudal trappings of a once-popular video game. Life at Moore is violent and cliquish, but everyone is thriving. Everyone, that is, who survives the kingdom's periodic monster hunts.
For Moore's beloved King Max demands only two absolute fealty and that everyone at Moore help kill the "dragons." If Kay wants to survive, she must be granted asylum at Moore–which means slaying dragons, not asking the wrong questions, and navigating the rival factions, love triangles, and political intrigues at court.
But when Kay discovers a deadly secret that reaches all the way to Jefferson, her inability to hide the truth might spark the revolution that burns both schools to the ground.
Everyone in fifteen-year-old Bella’s life needs something from her. Her mom needs her to help around the house; her dad needs her to not make waves; her ex needs her to not be so much. The only person who never needed anything from her was her grandmother—and now she’s dead.
There’s only one thing that dulls the pressure: alcohol. Vodka, beer, peppermint schnapps—alcohol smooths the sharp edges of Bella’s life. And what’s the big deal? Everyone drinks. Besides, Bella can stop whenever she wants. But after she gets blackout drunk at a Thanksgiving party and wakes up in the hospital, it’s time to face reality. And for Bella, reality means rehab.
Have you ever made all the wrong choices for all the right reasons?
Reed Beckett’s little sister, Beatrice, has never been awakened by the smell of breakfast or a school-day alarm clock. Instead, she wakes to hospital beeps and poking doctors. Seventeen-year-old Reed has been there for Bea all along, especially since their dad died. But when their burned-out mom goes on an extended vacation with her new boyfriend, the siblings are left with only an empty pantry and each other. With no job prospects on the horizon, Reed begins making and selling fake IDs so he and Bea can survive. But the problems keep piling up, from an angry landlord demanding rent to looming medical bills. As Reed expands his business, taking increasingly bigger risks, the potential consequences for Reed’s future, Bea’s health, and Reed’s budding friendship with his classmate Helena become graver. But what choice does he have? The joy and complexity of both caregiving and sibling relationships are at the heart of this authentic and moving novel.
Sometimes, the only way to live is to make sure the world thinks you’re dead . . .
In the aftermath of a car accident that claimed the life of her senator father, sixteen-year-old Milan finds herself adrift, expelled from her third boarding school. Milan’s mother, who has assumed the senate seat, diverts her private plane to pick up her daughter. But on their way home, a bomb rips off a wing and the plane crashes in the mountains. In her final moments, Milan’s mother entrusts her with a key. She reveals it will unlock the evidence that so many people have already died for—including Milan’s father. The only way Milan can survive, her mom tells her, is to let everyone believe she died with the other passengers.
Milan is forced to navigate a perilous descent in freezing conditions while outwitting everything from a drone to wild animals. With relentless assassins on her trail, she must untangle the web of deceit and save herself and countless others. Will she piece together the truth in time?
Neely’s monsters don’t always follow her rules, so when the little girl under her bed, the man in her closet, and the disembodied voice that shadows her every move become louder, she knows she’s in trouble.
With a history of mental illness in her family, and the suicide of her older brother heavy on her mind, Neely takes a job as a tour guide in the one place her monsters can’t follow—the caverns. There she can find peace. There she can pretend to be normal. There . . . she meets Mila.
Mila is everything Neely isn’t—beautiful, strong, and confident. As the two become closer, Neely’s innocent crush grows into something more. When a midnight staff party exposes Neely to drugs, she follows Mila’s lead . . . only to have her hallucinations escalate.
When Mila is found brutally murdered in the caverns, Neely has to admit that her memories of that night are vague at best. With her monsters now out in the open, and her grip on reality slipping, Neely must figure out who killed Mila . . . and face the possibility that it might have been her.
It’s been a year since eighteen-year-old River Lang’s best friend died in a car accident. And every day since, he’s had to pass by the depressing billboard that appeared as a result: a texting and driving PSA that reduces Dylan to a cautionary tale and River to the best friend of the dead kid at school. Dylan was so much more than a statistic, though, and River hates that everyone in town seems to have forgotten.
When he’s caught improving (a.k.a. vandalizing) Dylan’s billboard, River is blackmailed into joining the Affinity Trials — a research study that’s observing teens who are “struggling socially.” But as soon as he arrives, River’s social struggles only worsen as he’s thrown together with the last person he wants to spend an entire week with: his ex-best friend and Dylan’s former girlfriend, Mavis, who’s the only one who knows the truth about the night Dylan died.
During the Trials, River finds comfort in talking to Nash, a hot jock from a neighboring camp. Despite never having met Dylan, Nash’s charm, internal battles, and fascination with the universe remind River of his late best friend in the best possible way. As River starts to fall for the all-star athlete, feelings he never let himself explore begin to bubble to the surface. But so do bizarre developments within the Trials that make him wonder what researchers are actually studying while monitoring his every move. And when suspicions lead him to a bombshell discovery, River will have to decide just how far he’s willing to go for another chance at first love.
After her dad abruptly abandons her family and her mom moves them a million miles from their Chicago home, Noor Khan is forced to start the last quarter of her senior year at a new school, away from everything and everyone she knows and loves. Reeling from being uprooted and deserted, Noor is certain the key to survival is to keep her head down and make it to graduation. But things aren’t so simple. At school, Noor discovers hundreds of books have been labeled “obscene” or “pornographic” and are being removed from the library in accordance with a new school board policy. Even worse, virtually all the banned books are by queer and BIPOC authors. Noor can’t sit back and do nothing, because that goes against everything she believes in, but challenging the status quo just might put a target on her back. Can she effect change by speaking up? Or will small-town politics—and small-town love—be her downfall?
When local girl Loren includes Mara in a traditional Blackfeet Giveaway to honor Loren’s missing sister, Mara thinks she’ll finally make some friends on the Blackfeet reservation.
Instead, a girl from the Giveaway, Samantha White Tail, is found murdered.
Because the four members of the Giveaway group were the last to see Samantha alive, each becomes a person of interest in the investigation. And all of them—Mara, Loren, Brody, and Eli—have a complicated history with Samantha.
Despite deep mistrust, the four must now take matters into their own hands and clear their names. Even though one of them may be the murderer.
When Kay reluctantly agreed to join the youth group at Stone Mission Church in Orange County California, she expected the Jesus talk and the dorky singalongs and the colorful posters about dodging temptation. What she didn’t expect was to stumble on her youth group leaders, Meg and Cortland, in the middle of a read-deal exorcism. Turns out they’re both soldiers in a secret organization of demon hunters in a war that’s heating up, and even if Kay wanted to stay on the sidelines, she doesn’t have a choice – she’s a “Blight,” a human who demons can’t possess, and apparently that’s made her a target.
Will Kay find her place in a world that’s so much more God-fearing and monster-fighting than what she’s used to? Will the Stone Mission youth group find common cause with their badass peers of other faiths? Or will a pack of small-time demons use Blights like Kay as the key to starting some real big trouble?