Cambridge Nationals in Creative iMedia are media sector-focused, including film, television, web development, gaming and animation, and have Computer Science at their heart. They provide knowledge in a number of key areas in this field from pre-production skills to digital animation and have a motivating, hands-on approach to both teaching and learning. Cambridge Nationals deliver skills across the whole range of learning styles and abilities, effectively engaging and inspiring all students to achieve great things.
What job could I get with iMedia?
Below are a few examples of the many jobs available within the creative and digital sector which need young people with relevant skills:
Marketing Executive
As a marketing executive, you would promote your employer’s or your client’s products, services or ideas. If you love using your communication skills in a creative way, this could be the ideal job for you.
Journalist
As a journalist you would research and present news stories for print, television, radio and the internet. If you have an enquiring mind, excellent communication skills and enjoy working with people this job could be for you.
Film Director
Directors have overall responsibility for the way films and television programs are made. As a director, you would use your creativity, organizational skills and technical knowledge to manage the whole production process.
Graphic Designer
In this role you will work alongside your clients, creating websites and other promotional materials for them. This could include graphics for packaging, magazines, catalogues and flyers, etc. More career ideas: Animator, Broadcast Engineer, Screenwriter, Photographer, Film Maker, Set Designer, Media Researcher, Audio-Visual Technician, Studio Sound, Engineering, Editor, Advertising Executive.
Games Designer
Game Designers devise what a game consists of and how it plays. They plan and define all the elements of a game: its setting; structure; rules; story flow; characters; the objects, props, vehicles, and devices available to the characters; interface design; and modes of play.