Flipgrid: scigirlscode
While you are working on robots, you can post a question or idea video in Robot Round-UP. Watch videos from other girls and post replies!
In your team, complete the challenge at each station. Decide who has what role and read through the directions before you try it out. Make sure everyone has a turn. After 25 minutes reset the station before you move onto the next.
Water Rescue Goal: Move object to the rescue area in the shortest time possible.
Sphero Bowl Goal: Create a game with rules and a point system, while knocking down the pins.
Sphero Paint Goal: Create an abstract painting with the Sphero
Here are some tips for getting the best possible picture:
Browse a couple of the free-to-use music sites listed and select a piece of audio that you'd like to choreograph the Sphero to do using code. In your design journal, sketch out your ideas and write out pseudo code for how you might program the Sphero.
Put your plan in action by programming your Sphero to perform your dance.
Once you have all the wrinkles smoothed out share your performance with others by posting in Flipgrid!
Doodle bots are simple circuits that use a battery, a motor, a cup, and markers to make a machine that doodles. You'll work on doodle bots with your group, but everyone will make their own doodle bot.
This game will get your creativity flowing. Divide your paper by folding it into three or four segments depending on your group size. Each person will draw a part of the body in each segment, folding it before then passing it to the next person to draw the next segment. Here is the breakdown depending on your group size:
3 Person Group
Section 1: Head to base of neck/start of shoulders
Section 2: Base of neck/start of shoulders to start of legs
Section 3: Start of legs to Feet
4 Person Group
Section 1: Head to base of neck/start of shoulders
Section 2: Base of neck/start of shoulders to Waist
Section 3: Waist to Knees
Section 4: Knees to Feet
Once you get your paper back, unfold it to see what kind of creatures your team has created. Save your pictures as they will serve as inspiration for the robots that you will build soon!
Now that you have learned a little more about the hummingbird electronics and what it is capable of, take some time to design your creation. You can use your create-a-creature as a jumping off point for your final creation.
After you have planned out the look of your robot, write out pseudo code for the sensing and actions you want it to do.
Building your robot is the next step. On this page, there are resources you might want to use to figure out how to build different components or to get inspiration. You may want to take pictures of your robot building process and share in flipgrid.
Your program is what is going to really give your creation character. See the additional resources here if you get stuck.
Take a short video of your robot in action and share it in Flipgrid to celebrate all of the hard work you have accomplished!
A makeathon is a design activity that takes place over several sessions. Your team will work together to create a larger project using the skills that you have learned thus far. Your team's challenge is to build a robot experience with the Hummingbird kit and Sphero. Your group will have a theme and each team will design and build a project that fits that theme. You will pitch your ideas to each other and form teams based on your interests and the skills you'd like to use. Once project teams are formed, you will work through a series of design cycles to complete this challenge.
Instructions for the makeathon are here: Robotics Makeathon Instructions for Girls