For my Artifact 2 project, I made a blue and white X-Wing using different modeling tools to add detail and make it look realistic. I created a UVW map to unwrap the model and laid it out in a clean and organized way. Then I brought the map into Photoshop and painted a custom texture with blue and white colors, adding weathering and detail to make it look more realistic. After applying the texture back onto the model, I made some adjustments to make sure everything lined up correctly and looked smooth.