The museum level acts a hub where the player will select and enter either of the 3 levels.
Layout map created by James.
Greybox of the level created by James.
Level is heavily inspired by Oxford Museum of Natural History, which has entirely Victorian neo-Gothic architecture, established in 1860.
The assets for this level were sourced by George.
These asset packs are going to be used to create the museum level, adhering to the layout and references previously mentioned.
Choosing asset from each sourced asset and create a new idea the design for the museum look similar to Cathedral, so targeting it help us safe more time.