THIS IS THE FINAL RESULT
THIS IS THE FINAL RESULT
Cubes! This was our first project in Sketchup. We aligned the cubes about.. I don't remember how many feet from eachother, BUT! We aligned them, squished them together, aligned each cube with the center of the one behind it, and stack them! Now that little guy on top? His name is Casey. He's one of the founders of Sketchup and he's 2D. He appears in every Sketchup project you make. He's a nice reference for how tall your projects should be. You can delete him though!
This is one of the projects you'll be doing in 3D Modeling. It may look very hard at first, but it's actually pretty easy! See, Sketchup has a feature that you can use. You can type any amount of feet or inches, put a feet (') or inches (") symbol, press enter, and the length you want the rectangle to be will pop up. You have to type 2 numbers though. Let me demonstrate, you type this (insert amount you want ' or " with a comma, insert amount you want ' or " then press enter) It's pretty easy! You have to make the windows, the door, and the roof yourself though. Not that hard!
Here comes the fun part. After modeling the house, you color it!! You also get to add textures and materials from the Materials section. You have to color the house before you put textures on it though. You get to choose what color the walls can be, what color the roof can be, it's like a refrence before adding the actual textures.
You import the house into a program named Blender, which makes it look better! Sketchup is good at modeling, Blender is good for the animation part. Actually, Blender is good for both! Modeling in Sketchup is easier though. Making sure the scene light is exactly how you want it is crucial. You don't want it to be like super dark once you export it. Here is the house pictures in Blender!
Photo #1
Photo #2
The FULL rendered animation! It's a house spin. I made it loop by setting it back to 0 degrees at the last frame.
Oh my like woodsicles you guys it's sculpture time!! (It's a BFDIA reference) Making the sculpture below was actually not that hard! I would explain it to you, but it kind of sounds like rocket science. Anyways, we made this in Sketchup (once again..) and it's pretty easy. Sketchup has so many features that are really helpful! One of them is the offset tool. It's what allowed me to create those holes in the little pillars. Here's the comparison from unpainted, to painted.
Time for BLENDER!! (again.) So we did the same thing as we did with the house. Positioning the light, and basically just spinning it around like the house. We made the model do the same thing as the house like spinning it, but we also did something with the camera! We made the camera show the top view of our sculpture. Pretty cool right? We did have to do a lot of tweaks with the keyframes on the camera though, that's why it kind of looks like it's zooming in and out a bit. But pretty cool! Here's the blender picture, and the video.
I hope you enjoyed this section!! See you in the next!!