The Second SRX war with Eminence Front
April 2020 to June 2020
TRIGGER WARNING FOR ANYONE WHO PARTICIPATED IN THIS WAR AND STILL SUFFERS FROM PTSD TODAY!
Please consider your mental health and well-being before proceeding.
This recount of Star Revolution X (SRX) history has been put together through first-hand accounts of those who were present during events at the time, interviews with team members and ex-team members, and the historical archives of SRX's longest continuous serving member, DreadLordNaf.
Shrona Pacja. Where it all started.
The Greatest War in Star Sonata History
The greatest war in Star Sonata History was sparked over a fight for a rather mediocre AFK leveling spot, in Pacja space of all places.
In the early morning of April 25th, 2020, Lemon on team Star Revolution X (SRX) was leading up an xp leveling group in the Shrona Pacja system of Subspace. He stepped away for a bit and then logged in later that day to find himself in stasis with message logs indicating that the SRX AFK squad had been wiped by team Eminence Front (EF). It wasn't clear if EF just wanted the leveling spot for themselves or if it was revenge for an earlier dust up between EF and Lemon the previous week. EF asserted the wipe was an accident due to residual aggro from combat bots, but at least one SRX who was present and passively watching the events unfold on-screen indicated that the attack was purposeful and initiated by EF. Either way, events had now been set in motion which couldn't be stopped.
In response to the attack on their AFK leveling squad SRX leadership convened an emergency council meeting to address the situation and unanimously agreed to a retaliatory strike against the EF squad now stationed in Shrona Pacja to avenge their teammate's repair costs.
The hastily organized SRX strike team assembled and hit back hard in Shrona Pacja, destroying the EF ships there and podding several wayward captains. SRX then withdrew after the initial victory to regroup and fight the main EF attack force that was anticipated incoming, in retaliation for their retaliation. In chat SunDog60 can be seen plotting EF's demise. Full video of the fight can be found here: https://www.youtube.com/watch?v=AHt33IAJpqY
The initial counterattack by SRX was successful but the team then made an error by splitting up which resulted in getting both fleets wiped by EF. SRX regrouped and prepared for another counter attack and by this point EF had rallied the majority of their players online and went to work fortifying Shrona Pacja with as many drones and Shield Monkeys as they could muster, while SRX seer's and speed demon's began fighting skirmishes against EF in adjacent galaxies.
SRX finally made an organized push into Shrona Pacja and both sides fought for dominance. Slowly but surely SRX began chipping away at the fortified EF fleet defense setup. After much lag and warfare not witnessed in a long time, SRX emerged victorious and EF began the slow process of towing their forces. The fight was intense and resulted in some of the most fun PvP that players on either side had had in years and ended on a cordial note with players giving each other the "gg" afterwards for a well fought fight.
Most of SRX thought that was the end of it, a simple and fun PvP battle to settle differences over a leveling spot. Apparently not though, and in response to losing the PvP fight EF declared /war on SRX and officially initiated the Second SRX War with Eminence Front.
First Strike
Apparently upset from having lost the PvP battle for Shrona Pacja, EF declared war on SRX and immediately sent their fleet to bombard the unincorporated SRX frontier galaxy of Reels Rod (pictured here) which only had some basic low level civilian claim kits in it. The workers at the Reels Rod stations officially became the first casualties of the war and in memory of the Apollo kits lost that day SRX still gathers in a circle the first day of every uni and tosses some space whiskey into space to commemorate the fallen.
The Second SRX-EF war had now officially begun and pitted the two largest teams in the game against each other. On one side was the battle hardened SRX fleet who had become mentally conditioned to a permanent war footing from having fought nearly 8 years of non-stop conflict. On the other side was the most credit and gear-heavy team in the game but which had not seen real conflict in years against a foe that didn't insta-surrender.
PvP fights galore ensued following the war declaration and all major content entrances and Wild Space became a graveyard for combat and trade ships. The first real BvB occurred on the fifth day of the war when EF attempted to gain a foothold on the northern side of SRX's border by establishing an outpost in the unowned Papillon system in order to strike at the more strategically important SRX system of Dica. SRX was quickly alerted to the single-kit BvB attempt and organized a rapid defense that warped into Dica to defend it. SRX immediately began fortifying the kits there while the player force picked apart the EF attack until it completely faltered. The battle resulted in a defeat for EF and a victory for SRX in the first official BvB of the war.
Pictured here is the lone EF kit in Dica attempting to single-kit that which cannot be single-kitted.
One advantage SRX had from nearly 8 years of non-stop conflict was multiple members who had wartime spec ships designed to edge out the competition in PvP. Pictured here is gigo laser fire from maestro3000's artillery battle sphere that annihilated enemies from thousands of distance away during the fight at Dica.
Not content with just losing the first BvB of the war, EF shortly after attempted to PvB the lightly defended border system of Pascal with little success. A near instantaneous response by the SRX player force once again brought the team to victory.
The War Progresses
It wasn't clear when was the last time that EF fought a war against a team that could actually fight back, though it was possibly as far back as the Trader's Peacekeeping Task Force in 2014, six years prior. In their initial PvP battles with SRX, EF appeared disorganized and unprepared for the fact that Star Sonata wars were not limited to just wild space and involved all layers of the game.
In addition to EF trade bot taxation, SRX formed a new unit called "Gank Squad" whose sole purpose was to enforce permitting requirements of wartime enemies attempting to do content. Gank Squad would simultaneous leave stealth scouts in Serengeti, Prejudice, Kumari, and Olympus and would ping dozens of members at a time when any EF were spotted attempting to avoid permitting regulations. Once pinged Gank Squad first responders would then rush in to remind folks that they were in fact on a team at war with SRX. This resulted in non-stop daily PvP battles as EF was essentially locked out of any significant Star Sonata content for weeks on end due to SRX permitting rules. Occasionally a lone EF player would beg to be allowed to do content and claim that they didn't even agree with the war or want to be part of it. Gank Squad members would listen patiently, sympathize with them, and then continue to enforce the content-by-permit-only policy for all EF members.
By the end of the war Gank Squad had initiated and responded to dozens of EF sighting reports, flying in to enforce content permitting requirements. It now joins the ranks alongside Nighttime Squad as an elite SRX strike force that played a major role in team's conflicts.
Video taken of Gank Squad members Elly and Spirit of the Healer ambushing a much larger EF force who were attempting to do content without the proper permits.
This now prophetic warning issued by the Director of EF the same day as the events in Shrona Pacja foretold the future, kind of. Instead of no one getting xp it would be mainly his team getting no content done or credits from their trade bots and instead of that lasting for just a weekend it would last for weeks.
Understanding the Animosity
To really understand how EF and SRX relations sunk to such a low point to where a simple PvP fight led to all out war one needs to go back in time a bit.
June 2017 is really what caused the Second SRX-EF war. That was the day, documented in the Second SRX history write-up when Sundog passed out from eating too many Little Debbie cupcakes and had a vision that led him to immediately declare war on team Traders when he woke up despite the fact that SRX at the time was unorganized and in poor economic shape, not too mention already at war with the Hemp Fleet terrorists. After the underdog SRX victory over Traders (where EF was briefly allied with SRX toward the end) several high ranking members from Traders were turned over to EF as dowry for surrender conditions. SRX Director SunDog60 and Councilor DreadLordNaf then had a conversation on what the victory over Traders really meant for the team and where it could possibly lead.
Over two years before the actual start of the war, DreadLordNaf and SunDog60 could already foresee where events would lead.
[Editors note: Traders back in 2017 should not be confused with the Traders that exists in 2021 which is essentially an entirely different team.]
Another major event occurred that would also help push SRX-EF relations to a new low. A few months prior to the start of the Second SRX-EF war real life events started to intrude into Star Sonata in an unprecedented way. Lockdowns and quarantines worldwide kept people inside and on their computers and in response to this the Star Sonata admin team launched a unique event: The PvP server. This would be a brand new server that would run for a limited time where everyone would start fresh in a universe that was open-PvP in almost all areas. There were unique prizes for the players who reached certain milestones first (such as first boss kills) and rewards for other heroic endeavors. SRX decided to join the the PvP server as a team but slightly renamed to better represent the times, and hence Social Distancing X (SDX) was born.
The PvP server was at its core a grand experiment. It showed what would happen in a pure Star Sonata meritocracy where no team or players had legacy wealth or high level characters to depend on for assistance or gear, and where everyone was starting fresh from nothing. Teamwork, organization, skill, and outright dedication would be the primary factors affecting victory. It was no surprise then that SDX went on to completely dominate it, winning every prize available and taking 9 out of the top 10 player leveling spots.
Complete domination of the PvP server by SDX resulted in certain teams from the live server not adjusting well to their newfound secondary status on the PvP server which also contributed to the worsening of relations between SRX and EF.
The EF HQ on the PvP server, renamed as such in an attempt to prevent attacks.
SDX showed no mercy and gave EF no quarter on the PvP server and it shouldn't have been surprising then that certain members of their team didn't react well to their new state of being when put on a level playing field. Desperate to stop the attacks on them, EF at one point tried to scare SDX and other teams by threatening retaliation on the live server by renaming their HQ to a threat message. SDX ignored this and went on to obliterate any EF they encountered. SDX gained Emperor on the PvP server while EF gained a new level of animosity for SRX.
War of Attrition
While the PvP fights continued on a nightly basis along with trade bot killings to the extreme, major BvB battles were surprisingly absent except for the 1-kit attempt early on at Dica. Instead, each side started frantically building up their borders to an almost absurd amount. Neither team expected to be at war with each other when the universe started and so had claimed numerous systems that bordered each other. By the end of the universe numerous systems had 30, 40, 50, even 60+ Adamantium kits defending them in what would be one of the largest resource sinks that uni for both teams.
The SRX prod-system of Narian, pictured in the background, which had 62 Ada-kit equivalents defending it with around 35 in neighboring Leo. Also pictured on the right are the EF systems of Jubilant and Laurels each with dozens of kits in them.
From Zero to One Hundred in Six Days
Getting tired of losing hundreds of billions of credits from SRX taxation of their trade bots and effectively being locked out of most all end-game content due to a war they initiated, EF attempted to correct their mistake and end the war in one fell swoop on the morning of May 1st, 2020, when EF attacked the SRX system of Leo with 100 kits.
Covert ops image taken of the 100 EF kits in Leo being setup for the attack.
The EF invasion of the Leo system on May 1st, 2020. What mass BvB looks like. View the full video of the fight here: https://www.youtube.com/watch?v=DejlyL3uPiA
The entire server felt the attack on SRX that day, literally. The server could barely handle the 100 EF vs 35 SRX kit battle and even low level players hunting space blue betas felt the pain. Alerts went out quickly to SRX when EF kits were first detected and the team's first response was to lay more kits to help defend, but unfortunately they couldn't. There was an oversight/bug in the Star Sonata coding that improperly limited SRX from laying more kits even though no lockdown was in effect. While the devs later fixed this three days later, this oversight/bug would eventually doom the system.
The battle at Leo ended being a turning point for SRX morale in a surprising way. At first team members were a bit somber recognizing the system would be lost, but as time dragged on things changed. Despite being outnumbered almost 3 kits to 1, EF was struggling. The sheer amount of kits they attacked with proved difficult to navigate and the high SRX player presence helped drag things out even further. What should've been a quick overwhelming victory for EF dragged on for nearly 6 hours. The longer it dragged on the more SRX spirits improved. By the time it ended, even though it was loss, morale was jovial, almost ecstatic, because the fight essentially proved something that everyone on the team had wondered: That EF wasn't going to win this war. They could barely take a system with a 3 to 1 kit advantage and only then due by having an adverse bug present that limited SRX kit deployment.
The battle at Leo raised SRX fighting spirits to a new high and a surprising thought started entering people's minds following the dismal EF performance: that SRX could actually win this thing...
This declassified post from the SRX discord provides a rare glimpse inside the atmosphere of the team after Leo when SunDog60 gave his now famous speech on May 1st, 2020, following the battle.
The Raids Continue
Following the battle at Leo Councilor SunDog60 gave an inspirational speech to the team where he uttered the now famous line, "They have declared their team members as our prey." With those words SunDog60 motivated the team to action and helped energize and amp up the raids on EF space to an almost ludicrous degree.
Following the battle of Leo SRX raid teams pushed new boundaries in the art of bringing systems to a literal economic standstill. Entire portions of EF space were rendered "under embargo" as their production was brought to a halt and the yellow fields of stasis trade ships littered their galaxies.
Spearheaded by Jiraque, the SRX wolf pack which consisted of seers, SDs and bobtheviking's sniper, were doing up to 8-hour non-stop sessions of camping and killing trade bots and bringing many EF industrial systems to a grind while reaping billions of confiscated credits. Having not been in a real war in years, EF wasn't prepared for such tactics and it took them awhile to fully gear up their own seer and SD strike teams to fight back, and even then had only limited success in their attempt to replicate SRX raids.
Audit logs of SRX central depository showed that approximately 270 billion credits were confiscated from EF trade bots throughout the course of the war.
Nerves Fray
The trade bot killings, IC credit losses, constant content denial, PvP defeat after defeat, losing sleep from worrying about a surprise attack, and an altogether anti-climactic 100 kit BvB battle that did nothing to help end the war, it all added up, and there is only so much pressure one man can take.
That pressure reached a crescendo on May 8th, 2020, when a member of EF cracked and went old-school 2010 style by posting a comprehensive list of grievances against SRX on the old Star Sonata website message boards. The post even ended with a quote from Archbishop Desmond Tutu, the real-life human rights activist who fought against racial segregation in South Africa, thereby attempting to convey a false equivalency between the unfairness of racial segregation and the perceived injustice against EF by "evil" SRX.
SRX responded in-kind with epic meme and troll responses after which the original post and all remnants of it was mysteriously deleted. Nonetheless SRX archives has preserved the original post in all its glory for future historians to analyze.
This artist's rendition shows a visual representation of the stress some EF members were under.
The great EF, "What is happening?" forum post of May 8th, 2020. Presented in its entirety without alteration.
FLASHBACK When did the first SRX-EF war occur?
New readers may be wondering why this conflict is called the "second" SRX-EF war. The following text is copied from SRX's 2018 to 2020 history:
The First Great War Between SRX and Eminence Front
(17 minutes on August 5th, 2018)
The First Great War between SRX and Eminence Front resulted from a dangerous combination of alcohol and excessive pranking.
USS Brown on team SRX had been helping his friend Hober do some game testing and as part of that effort Brown acquired a number of highly valuable UrQa ruins shields on the test server to experiment with.
As a joke Brown took a screenshot of the shields and showed EF leadership, implying to them that he had the ruins on the Live server. Being too inebriated at the time to fully understand the prank, EF leadership thought the screenshot was real and demanded SRX "share the wealth" and turn over the shields to them and along with the associated UrQa ruins. SRX leadership, not realizing what Brown had done or if they even had the ruins, stood their ground on principle and refused to turn over any of the non-existent shields. EF responded by declaring war.
Eventually more sober elements of EF leadership realized that the screenshot was fake and the war ended just as abruptly as it had begun. Unfortunately due to SRX and EF bordering each other and having setup numerous trade routes between each others' territories, the brief war ended up wiping out dozens of trade slaves on each side that were routinely crossing the border.
How the series of events unfolded on August 5th, 2018.
The Screenshot that Killed a 100 Trade Slaves has now been preserved as the only remaining record from the brief but trade bot deadly war.
The War Continues into the New Universe
After Leo and the weeks of SRX raiding hell that followed a brief cease fire was declared between SRX and EF in honor of the upcoming Star Sonata Steam launch that was to occur on universe reset on May 23rd. The cease fire was respected but once reset day came hostilities resumed. SRX chose to settle in a large portion of the northern universe and during the rush to claim galaxies EF had sent in skirmish teams to harass SRX settlers. While most were easily defeated EF did manage to claim a single system that bordered SRX space, in a place called Cella. While seemingly inconsequential at the time Cella would later play a pivotal role in the war.
Two days after reset on the evening on May 25th, 2020, an SRX seer named The Last Bule was scouting EF territory for targets of opportunity and discovered an ongoing BvB where EF was attempting to take the AI Empire system of Biggles. Initial recon reports indicated that the EF assault force appeared woefully under supported but more importantly EF had made a huge strategic blunder. They had already killed that specific AI empire's capital system that Biggles was associated with which meant the system wasn't technically owned territory, and thus anyone was free to lay kits there.
After realizing this Director Faranight then made a snap decision which would change the trajectory of the war. He put out an @everyone alert for all able bodies to come online and prepare for an immediate BvB assault on the system of Biggles.
The war added new vocabulary to the game's lexicon.
The Nightmare of Biggles
During any Star Sonata war one of the worst fears a team has is to wake up one morning, find numerous systems of theirs dead and an enemy outpost in the middle of their territory. This nightmare was realized for EF on the morning of May 26th, 2020.
Supported by dozens of players dropping kits and permadrones, and blasting core dumps, SRX outmaneuvered the EF BvB that was ongoing and took Biggles in record time and then outposted the system in the middle of EF space. A system which bordered 10 EF galaxies. The capturing of Biggles was one of the most catastrophic outposting of any team's space in recent memory and gave rise to the term "getting biggled."
The historic attack and outposting of Biggles that changed the direction of the war.
Immediately after the capture of Biggles SRX went on one of the most epic PvB streaks in years and took down approximately 15 consecutive EF systems, obliterating the Adamantium kits defending them purely with ships. This constituted one of the largest SRX PvB squads ever to fly, consisting of 30 individual players and their characters synced up in voice chat.
Led by S-tier level gunner, Elly, along with Lemon, the SRX deathball went on to gut the EF systems of Penedo, Kitharz, Penguin, Protean, Many, Saril, Al Thalimain, Vivace, Burns, Fisk, Free Dehli, Twin, Den of Flies, Casanova, and Agenda. SRX had no plans to hold the systems that were flattened during their march to the space-based sea through the EF galactic core and most were later retaken by EF. SRX did manage to outpost and hold the Kitharz system though which bordered Biggles and which EF later tried to retake with a BvB and failed. SRX also briefly held the Penedo system and captured three EF kits in the process which were later used to defend against EF when they attacked and retook it.
The beautiful SRX deathball plowing through Kitharz in the aftermath of Biggles.
Pictured on the left is the Terror Potato piloted by maestro3000 which struck a whole new level of fear into EF by racking upwards of 100+ kills that night from annihilating players at 12k range away. On the right is a still image from the flattening of New Dehli.
After SRX steamrolled much of civilized EF space the team rapidly pivoted to try and intercept another ongoing EF BvB against AI empires in the system of Gamble. While the interception wasn't ultimately successful, SRX laid 30 kits on the attack and forced EF to drop 66 kits of their own out of sheer desperation from not wanting to literally lose their 17th system of the night. After seeing this the SRX forces packed and withdrew but not after creating a new form of PTSD in EF members from repeatedly deathblossoming and killing them from 12k away in a Battle Sphere.
View of the SRX rear guard during the attempted assault on Gamble.
Pictured on the right are the real heroes of May 25th who were there that night. Not pictured but also present was EpicSonata, Christanamo, and The Last Bule.
While historians mainly focus on the SRX and EF actions that night one should never forget the innocent victims that get caught up in the crossfire.
R.I.P. Hober Mallow. Killed on May 25th, 2020, by PeteTSD on team Eminence Front, while observing the attack on Gamble.
9 versus 1
After taking Biggles SRX noticed something curious that started to happen in the following days. The EF flag began slowly disappearing in bordering galaxies only to be replaced by the territorial flags of other teams, some of which hadn't been seen in years, and in some cases of teams with no flag present.
It appeared EF was transferring control of these systems to alternate teams under their control and speculation began immediately as to why. Some SRX members assumed it was because EF was trying to circumvent in-game mechanics and get around the base attack limit. Others thought it was an attempt to game the SS /war mechanics since SRX couldn't technically declare war on that many teams at once due to in-game limitations. A few more practical minded members theorized it was to get around the team-wide base slot limits which EF had now reached by overextending their territory.
SRX leadership did not think EF would stoop this low though and had their own theory on why this was happening, but the end result was the same: eventually 9 teams, EF + 7 alt teams + team heavyg33, were all in a declared war against SRX.
Map of Biggles which became bordered by eight teams: Strawberry Pancakes, The Light, Black Death, Parabellum, Adamantiumized Souls, iPod, Perfect Light, and of course EF.
Despite allegations otherwise, SRX leadership never believed that such a longstanding and honorable team as EF would purposely abuse the use of seven separate alt teams to circumvent intended in-game mechanics. Instead, they concluded that the war had simply taken its toll on EF economically and that the team was now too poor to build base amps.
SRX then put forth a suggestion to the SS developers to actually help EF while the team was at war with them, to allow for additional BvB attack slots based on owning adjacent systems so that EF wouldn't have to struggle with alt teams due to their lack of resources. This suggestion was later accepted and incorporated into the game so that newer resource-challenged teams would have an alternative way to attack with additional kits.
The Grid™
While taking Biggles was a monumental event on its own, SRX leadership quickly realized that holding onto it would be even more difficult. There were 10 different systems EF could attack it from and 8 different possible EF affiliated teams that could launch the attack. Just throwing more kits into the system wouldn't solve the problem, Biggles needed a new type of defense.
Team stratistician Elaeagnus Multiflora took it upon himself to solve this problem and went into seclusion an entire day to meditate on it, and when he came back he had the solution. An idea for a possibly impenetrable system with kits spaced out in a mathematically precise radiating circular Grid™ that would instakill in mere seconds any kit laid within 30,000 radius of the sun due to the "under construction" debuff. With each kit having a 10k range on its beams there wouldn't be a single place in range that an enemy kit could be laid without dying immediately, and if it was laid outside the range of the Grid™ it would auto abandon per in-game BvB mechanics.
The idea was sound in theory, so sound that once construction on it started SRX Intelligence got reports that EF had actually reached out to the game devs, concerned on what to do against a such a defense.
The Grid™ was a notable SRX construction achievement at the time. In order to build it Elaeagnus Multiflora was granted rare emergency powers to take control of all team personnel and resources in one of the largest coordinated defense building efforts in SRX history. It resulted in constructing the Grid™ in less than 12 hours and the mathematical precision of exact kit placements and precise spacing down to the pixel has yet to be replicated in any system to this day.
During the fight at Biggles the Vallin system was taken by SRX without firing a shot, and awareness of a new EF ally became apparent.
While the concept of the Grid™ was a breakthrough and innovation of BvB defenses at the time, it was still very experimental and untested. When EF attacked Biggles in an attempt to recapture the system on May 28th they were able to PvB a weak spot in one section of the Grid™ that allowed them to place down attack kits free from the defense net.
While the Grid™ itself failed to reach its intended potential, the SRX player defense did not. EF tried for 7 hours to take down Biggles with around 40 kits and spread amongst 5 to 7 affiliated teams, but in the end they withdrew in defeat.
Even though the Grid™ wasn't quite the success SRX and Elaeagnus Multiflora had hoped for, the first SRX responder to the scene, DreadLordNaf, was able to observe how the defense net failed and passed on the valuable data to its creator. After some time studying it, Elaeagnus Multiflora was able to develop new plans for a Grid™ 2.0 that corrects the previous flaws of Grid™ 1.0 and improves upon the initial approach.
Should SRX ever become engaged in another war of this size and scale again, it's very likely that the Grid™ 2.0 would see deployment and the dream of Elaeagnus Multiflora to create a truly impenetrable system would become a reality.
During the Grid™ battle for Biggles another limitation of EF became abundantly clear, their organizational capacity to manage multiple battles at once. While the defense for Biggles was still ongoing SRX Councilor Tornado launched a BvB counterattack on the neighboring system of Vallin that EF had used to attack from with their alt team. Oddly, the system was taken without firing a shot as the EF strategy appeared to focus on having their defense kits retreat to draw out time. Then, whether due to manpower limitations or something else, EF appeared to have forgotten that they had done this and their kits all thrustered 30k out causing them to auto abandon and which point they packed and demoed them. So not only did EF spend 7 hours trying to take Biggles and fail, they then lost Vallin due to their "evasive base navigation" maneuvers.
View of the attempted recapture of Biggles from behind EF lines during the battle of the Grid™.
Most historians consider this recreation a rather accurate portrayal of the battle to defend Biggles on May 28th, 2020. Credit: Jiraque
After the successful defense of Biggles and the taking of Vallin without a shot, SRX smelled blood in the water. Despite their fabled wealth of "unlimited ada kits" and dozens of high level accounts, EF's main weakness was starting to show: their lack of active players. With SRX still tired from the 7 hour defense of Biggles but more fresh captains waking up to take their place, the team wasted no time going on the offensive and later that day launched a two-prong BvB counterattack on the border systems of Sadira and Hyatt. The strained and tired EF players couldn't manage to defend even one system, let alone two at the same time. Both systems fell to SRX even though they had overwhelming defense. Sadira was sacked with 5 SRX kits vs 15 EF kits. Hyatt was taken with 5 SRX kits vs 11 EF ones. Both of these sieges highlighted the power in small scale BvB that active players could have through micromanaging kits, core dumping, and debuffing, while at the same time showing how fast a 15-kit system could fall if it lacked player support.
Both battles also highlighted to EF the downside of using alt teams. Because both Sadira and Hyatt were owned by EF alt teams the "kits laid" notification was delayed in getting to the main EF defense force which contributed to their defeat. Adding insult to injury both systems had base amps being built that were subsequently captured by SRX.
A still shot from the Siege of Sadira where the SRX BvB assault team won with 5 kits vs 15 due to overwhelming player support and underwhelming EF support.
The Battle for Cella
There are game changing moments in a person's existence which will cause them to rethink and reflect on their life. A near-death experience, finding love, having children, and also participating in a 100v100 kit BvB in Star Sonata.
From the hundreds of kits they'd used so far in the war and the extreme measures EF would go to in order to try and win, it had become well-established that their goal was none other than to wipe SRX from the map. It had also become well-established that they were failing fantastically in achieving their goal. Besides winning against their own kits in Penedo, EF's only real offensive BvB victory against SRX-geared defenses was at Leo, and as the war trudged on SRX was slowly gaining the upper hand. EF's sole remaining leverage point on SRX was the system of Cella.
Cella had remained a thorn in the side of SRX since ever since universe reset. EF had taken it in a skirmish on day-one of reset and by the end of May had fortified it to 42 kits. Yet all expectations were that if it was to ever be attacked, EF would immediately fortify it up to the maximum of 100 kits.
Some SRX and EF players still suffer from mental trauma and PTSD from Cella and it's encouraged that readers use trigger warnings in general chat before mentioning the system name of Cella in any context.
On May 31st, 2020, Director Faranight of SRX decided it was time to end the Cella threat once and for all. The team's top base assault commanders assembled and went to work checking augs and equipment to prepare for the largest battle they would ever undertake. Commanders such as Biobawls, USS Brown, Tornado, MAD187, and Lemon, organized with other BvB'ers and dozens of player support to launch the first ever 100v100 kit BvB in Star Sonata history in an attempt to purge the EF threat from SRX territory once and for all.
For those Star Sonata players who haven't yet acquired the life achievement, Participated in a 100v100 Kit BvB, it is difficult to convey the pain such a battle encompasses. A 100v100 is essentially an endurance match that usually ends up being both anti-climactic and anti-fun. For nearly 12 hours the battle of Cella lasted. SRX captains went to sleep part way through only to wake up and see that it was still ongoing. Others stayed up the whole night and into the morning to see the battle through until the end. Of special note was SRX officer Hattori who had for hours upon hours, upon even more hours, endlessly kept the attack force primed by calling out in voice chat and performing amps on SRX battle spheres to boost their range and damage throughout the fight. It's rumored some SRX members still go to sleep this day hearing his sultry voice call out: "AMP".
Upon seeing the initial base drops of the SRX assault force, EF started organizing their defense into a tight clump and eventually dropped kits up to the 100 kit max, and then slowly thrustered them all away from the oncoming SRX attack. They did this for 11 hours, slowly moving around the map to prevent an actual face off against the well-equipped SRX attack kits in order to draw out the time. No one blamed EF for doing this, it was a valid tactic, they blamed the in-game mechanics that even incentivizes and forces players into such actions in order to save their system. After hours of some of the most unbearable lag many on SRX had ever witnessed, it became clear that the SRX attack kits weren't going to catch the EF ones. Doing even basic things like turning on a base thruster or tractoring would have 20 to 30 second delays and the game was rendered near-unplayable due to the size of the battle. On the 11th hour of the fight the SRX field commanders then made the call to withdraw and pack the remaining kits and call off the attack since the 12 hour timer was close to hitting. And that is how the largest, most boring, most laggy, most anti-fun, and least interesting BvB in Star Sonata history ended.
Various still shots from the battle of Cella, from the northern side where SRX attacked from.
Images from the southern EF occupied part of the battlefield in Cella.
This battle summary provided by SRX memestorian, JV2, provides a relatively accurate description of the real winners and losers from Cella that day.
End of the War
After Cella the brokenness of large scale BvBs became all too evident. EF had now fortified more around Biggles and SRX had countered by fortifying the systems around Cella to an even more radical degree. If any remaining battles were to occur they would most likely devolve into the mass BvB lag-fest monstrosity that Cella was. Large scale BvB was in effect broken and neither team wanted to lose 12 hours of their life again fighting The Server. Like most wars in Star Sonata, war weariness was a key factor in ending the Second SRX-EF war.
One day after Cella both SRX and EF called a ceasefire in order to start negotiations on ending the war as neither team had the motivation to keep engaging in broken BvB mechanics. Cella was too cut off from EF space for them to properly develop it, and the same with Biggles for SRX. Each system was nothing but a huge resource drain and sleep loss generator for both teams. So on June 5th, 2020, discussions were concluded to end the war and the only stipulations were for EF to withdraw from Cella and SRX from Biggles and surrounding areas. And with that, the largest war in Star Sonata history was now officially over.
No one on SRX felt defeat after the war ended. In fact quite the opposite, it was probably the closest to victory a team could achieve given the state of BvB and war mechanics in Star Sonata. EF had started a war they couldn't finish after losing a PvP fight for an AFK leveling spot, and SRX had achieved numerous decisive victories in BvB, PvB, and PvP against a much wealthier team who had more high level characters and accounts. Nearly eight years of non-stop conflict for SRX had come to a crescendo and one of the highest achievements had been gained.
For years various members of SRX had wondered what would happen if the team were to ever fight EF. They no longer had to wonder. They now knew and were quite happy with the results.
The War in Numbers
Margin of error (+/-) 5%.
Margin of error (+/-) 1 PvB.
Dedication to those who served
While active team players normally wax and wane with time, SRX has a long history of maintaining close ties to anyone who has ever flown under the Banner of the Blue X. This has led to a deep bench of capable ship captains who were always willing to sub and join the fight when it mattered the most.
This fourth SRX history doccunarrative is dedicated to all SRX members, past, present, and future, but mostly to the 49 players (2% margin of error) who actively fought in the war and subbed, joined from other teams, or came back from a years long hiatus to fight, die, fly, and lose sleep during the 2020 Second SRX-EF War, under the Banner of the Blue X. Salutes to all!
Abbara
Battlecruiser Hero
Begonesun
BenG
Biobawls
Bobel
Bobtheviking
Bolvangr
Canis
caspian
Cat
Christanamo
CSE
dark_wolf
DreadLordNaf
Elaeagnus Multiflora
Elly
EpicSonata
Faranight
Hattori
HeartOfTheStar
IronParrot
JechtZ
Jiraque
Jv2
Kaiju
Killamellon5
Kytrarewn
Lemon
MAD187
maestro3000
Matt
Mono
Nick770
Nynu
PuffnStuff
Remixed
Rhezmyn
Spirit of the Healer
SunDog60
Swole
Tameo
The Last Bule
Topbuzz
Tornado
USS Brown
Xen
Yordlemain
zelenion
Additional media credits:
Jv2 - For the battle summaries and some borrowed witty text
Jiraque - For the Keanu reaves matrix gif
All SRX - For the pictures and videos taken to help record events
Video Appendix:
The PvP fight at Shrona Pacja - https://www.youtube.com/watch?v=AHt33IAJpqY
The Battle of Leo - https://www.youtube.com/watch?v=DejlyL3uPiA
PvP Server 2020 Compilation Part 1 (SDX) - https://www.youtube.com/watch?v=USyFyhl8rE0
PvP Server 2020 Compilation Part 2 (SDX) - https://www.youtube.com/watch?v=FDkPzkxoN0w