Threat Analysis: Androssi
Home Planet: Androssia Prime (Inexia system)
Class: M (70 % Arctic)
Atmosphere: Oxygen/Carbon Dioxide
Description: Gravity Comparable to Earth. Planet has warmer habitation conditions closer to Equator
Appearance
Height: 1.6 to 2 meters
Weight: Similar to Klingon
Skin Colour: Light Sepia (Brown)
Hair Colour: Golden hair, long brown beards
Eye Colour: Blue or Green
Among the officer and worker classes, the males generally have untrimmed beards, and both genders wear their hair long and tied back.
Technology:
Androssi generally communicate with each other over distances through devices in their ears. They never use visual communication. Androssi ships are rectangular in shape, and tend toward the functional rather than the aesthetic. They have on occasion been mis-identified as Borg vessels. One particular type bears a striking resemblance to a Borg scoutship on cursory inspection.
Androssi have acquired several interesting technologies in their business dealings and transactions with others. Their methods are similar to Pakleds in that they use off of other races, but they are much more sophisticated. Most of their research is oriented in dimensional shifts, which they use to shunt items into an alternate dimension, which can serve to disguise technology that is actually present or to dispose of it or store it for later retrieval. The Androssi hand weapon, also know as a panshar, also employs dimensional shifts. When activated, the device fires electrical bursts at an opponent that causes damage to the central nervous system. Adrossi use another weapon called the Triovar field, which works as a web like booby trap, trapping an object and pulling it into a dimensional shift. Anril torpedoes are a third type of weapon that is capable of completely disrupting shields, making it impossible to reconstitute them immediately.
Society: Members of the officer and worker classes are not particularly emotional, and focus on their work. Regard for life is low in Androssi society, at least when it comes to the worker class and alien life.The primary goal on Androssi Salvage Authority Vessels is to complete missions to aquire technologies that please their sponsors. Whenever an officer gives an orders to the workers, he never names the worker, that is supposed to do it, it is only expected to be done. Androssi define their rank with nose rings. Five represent Overseer, four Sub- Overseer, three Master.
The Androssi society is class like. The Elite are the ruling class, who hold most of the assets . Elites finance individual ships, and mandate them to acquire technology for their Elite sponsors. Members of the Officer class run the ships, and members of the Worker class do most of the work in the society. When Androssi Officers give orders, they always state what, when, how and for how long something will be worked on. If the task is not performed in the given time, the worker is simply removed and replaced. The CO´s are called Overseers and XO´s Sub-Overseers, while all other officers are called Engine Master, Weapons Master, and so on. Workers can only speak when given permission to, when asked by the higher classes, or needed to report.
History: The Androssi first appeared in the Alpha Quadrant in the Demilitarized Zone (DMZ) between Cardassian and Federation space, offering to give technological aid to the Maquis rebels in the DMZ in 2372. They have made several appearances since the Dominion war ended, offering to provide technological aid, but often at a high price. Their pirating activities are not always attributable to them, as they are often known to destroy vessels that they attack, leaving no survivors to tell the tale. This procedure is not always the case. The Overseer of each ship has the final decision on how he will handle each situation.