(August 2008 - December 2008)
Role: Individual Project
Developed a Pacman game as a part of course work for Distributed Systems. The objective of the project was to develop various versions of Pacman i.e.
Standalone version [in JAVA and C++];
in order to understand how the Client-Server model works in Distributed Systems. Pacman using web services uses Standard XML messaging system, which is independent of underlying Operating System, Application server, Programming Language, etc. This application is based on a Game Engine (server-side application) and Game Pieces (clients), including pacman and ghost.
Client/ server version using MICO (CORBA) [having server in JAVA and client in both C++ and JAVA] and micro-ORB (CORBA); and
using Web Services [in JAVA]