Inspired by Scratch, ScratchJr was developed as an introductory programming language for pre-readers. It allows pre and early readers to create animations, stories, and games using code blocks which do not require reading for use.
Think of something where your students would typically draw a picture or write something or make a poster or make a movie, etc. to show that they know a topic. Create an exemplar ScratchJr project for this and plan to have your students show their knowledge this way instead. Can't come up with one? Check the ScratchJr Project Ideas below.
Check out Sam Patterson's Designing a Digital Learning Experience in ScratchJr and Learn Reading Through Code. What learning experience could you create for your students OR what learning experience could your students create for someone else in their class or for a younger class? Partner with someone and airdrop your Scratch Jr project to them and have them finish it.
Think of something where your students would typically draw a picture or write something or make a poster or make a movie, etc. to show that they know a topic. Create an exemplar ScratchJr project for this and plan to have your students show their knowledge this way instead.