You are a doctor of the mind, with knowledge of mental illnesses, trauma and criminal minds. You are able to treat certain afflictions of the mind. You may read the information on Alienist tags.
You are familiar with antiquities and are able to glean information about relics through a careful examination. You may read the information on Antiquarian tags.
You are able to use small (18” or smaller) weapons such as bowie knives, tantos and kukris, and medium (18” to 42”) weapons such as cavalry sabres or machetes. Please note that depending on the event venue, melee weapon use may be limited to small weapons, and/or restricted to certain areas.
You are able to use small (18” or smaller) weapons such as life preservers and coshes, and medium (18” to 42”) weapons such as walking sticks and umbrellas. Please note that depending on the event venue, melee weapon use may be limited to small weapons, and/or restricted to certain areas.
You have a wide social network and are able to call upon family members, old school friends and other acquaintances for knowledge and aid. You may send telegrams to your contacts by filling in a telegram form and handing it to a referee.
Your mind is more resilient than most, and you are able to keep going through situations that would render most helpless. You are unaffected by fear effects.
You have the benefits of a classical education. You know Latin and Greek and know a wide variety of general knowledge. You will receive the language codes for Latin and Greek. If the language code on a document matches a code on your list you can identify the language and request a translation from a referee. You may receive a knowledge pack at the start of an event.
You are tougher than most, and can shrug off wounds that would leave most out cold. When affected by an injury that would normally cause unconsciousness, you do not become unconscious.
You are a celebrity, a star of the stage or of the page. Your name will be familiar to most people. You have a charming personality and your mere presence can be enough to cause a distraction. You can use the Charm ability for up to five minutes at a time. Once you have used the Charm ability on another character, you cannot use it again on the same character. You may use the Distraction effect once per day.
You are skilled in the use of pistols.
You are able to stop a wound from bleeding by applying bandages.
You are steeped in the traditions and folk tales of a people or area. You may receive a knowledge pack at the start of an event.
You are trained in the new-fangled science of forensic investigation. You can investigate a crime scene to discover clues, take fingerprints and collect evidence. You may read the information on Forensics tags.
You are well read in history and can recall information about significant historical events, people or places. You may receive a knowledge pack at the start of an event.
You are in a position of power. Whether as a member of the aristocracy, Her Majesty’s Government, or another influential institution, you speak with authority and can expect your voice to be heard.
You have a knack for spotting things not everyone can, through observation and deduction. You may read the information on Insight tags.
You have been exposed to a variety of languages, and are able to identify and translate languages from a certain family. You will receive a list of language codes for that family. Select one family from:
Asian (e.g. Japanese, Korean, Mongolian, Turkish)
North African (e.g. Arabic, Berber, Coptic)
South African (e.g. Zulu, Xhosa)
American (e.g. Blackfoot, Nahuatl, Inuit)
Chinese (e.g. Mandarin, Tibetan, Burmese)
European (e.g. Spanish, German, Russian)
Indo-Iranian (e.g. Persian, Pashto, Hindi, Punjabi)
Oceanic (e.g. Samoan, Maori, Tahitian)
If the language code on a document matches a code on your list you can identify the language and request a translation from a referee.
You can use lock picks to open locked doors and containers. You may open containers with a padlock charm attached.
You are able to diagnose diseases and identify the effects of poisons, and create and administer suitable treatments. You may read the information on Medicine tags.
You have studied animals, plants and fungi. You are skilled in identifying natural organisms, their properties and behaviour. You may receive a knowledge pack at the start of an event.
You have studied chemistry and physics, and are able to conduct experiments, identify chemicals and recognise when something goes against the laws of nature. You may receive a knowledge pack at the start of an event.
You have an extensive knowledge of occult lore, including magic, secret societies and the supernatural. You may receive a knowledge pack at the start of an event.
By examining an object or location you may be able to learn something of its past and any supernatural properties. You may read the information on Psychometry tags.
You hold a position of rank within your religion through ordination, holy orders or similar. You are able to carry out religious rites and call on divine powers for guidance and protection.
You have developed a resistance to the effects of some diseases and poisons. Unless specified otherwise, you can ignore the effects of any Poison or Disease you are affected by.
You are connected to the spirit realm, and are able to see and hear things that others may not. You are able to communicate with the spirits by conducting a seance. A seance may use table turning or a spirit board and must include at least two other participants. The other participants do not need to be spiritualists, although a seance may be more successful with more spiritualists present. A referee must be notified before the seance begins, and must be present throughout the seance.
You are adept at hiding and moving silently. If you have cover or partial cover (e.g. a chair to hide behind, a shadow to stand in) you can steeple your hands above your head to indicate that you are hidden. You may use the ‘stealth walk’ to indicate that you are moving silently.
You are able to treat injuries through roleplayed surgery.
You can follow trails and determine information about whatever you are tracking. You may read the information on Tracking tags.
You have money, and can use it to acquire equipment and engage services. You will be supplied with bank notes, and can send a telegram to your bank to request additional funds.