This class is part of the Interactive Media Pathway.
Interactive Media Pathway
Pathway Description: Interactive Media Pathway involves careers in creating, designing and producing interactive multimedia products and services, including development of digitally-generated or computer enhanced media used in business, training, entertainment, communications and marketing. Organizations of all types and sizes use digital media to communicate with existing and potential customers, to track transactions and to collaborate with colleagues. Web and digital communications experts can find employment opportunities in organizations of all sizes and types, doing work such as creating e-business auction Web sites that allow people around the world to buy and sell items in real-time.
Program of Study: IT1442 Coding, App and Game Design Courses:
Course Descriptions:
1456 Coding, App and Game Design I (Core Course 3)
This course is designed to develop student knowledge and skills in programming and designing game and app ideas paper prototyping and other planning techniques. Using various design platforms, programming languages, drawing and animation techniques, students create an interactive demonstration of the games and apps.
1457 Coding, App and Game Design II (Core Course 4)
This course is designed to develop student knowledge and skills in developing apps and games using more advanced coding and graphic design including both 2D and 3D elements. Students utilize problem-solving techniques and participate in hands-on activities to develop an understanding of course concepts.
Next Generation Content Standards and Objectives: West Virginia's Next Generation Content Standards and Objectives make the way teachers teach more focused and flexible while making the way students learn more engaging and personalized.
Information about Next Generation Content Standards and Objectives can be found on the West Virginia Department of Education website at http://wvde.state.wv.us/next-generation/.
CLASS SUPPLIES/MATERIALS:
Text Books – Supplied by Teacher (books are to remain in the classroom at all times)
** Please note that Students and Parents/Guardians will be responsible for replacing any lost Textbooks, Equipment, USB, or other class materials lost by the student.