1.網路學習與評量(e-Learning & Assessment))
適性化學習(Adaptive Learning)、
遊戲式學習(Game Based Learning)、
行動學習(Mobile Learning)、
無所不在學習(Ubiquitous Learning)
2.智慧型系統(Intelligent Systems)
擴增實境與模擬系統(Augmented Reality & Simulation System)
視覺化人機互動(Visualized Human-Computer Interactions)
3.網頁\網際網路\雲端應用 (Web-\ Internet-\ Cloud- Based Applications)
研究應用(Topics):
醫學教育與模擬評量(Learning, Simulation, and Assessment in Medical Education) (OSCE-based Applications)
運算思維與程式設計學習與評量(Learning and Assessment in Computational Thinking and Programming)
STEAM教育與評量(Learning and Assessment in STEAM Education)
K-12學習與評量(Learning and Assessment in K-12 Education)
高教學習與評量(Learning and Assessment in Higher Education)
Engineering Applications
Information Security
etc.