Board game version of DeepSound was a prototype created in a few hours. It was a two player game where another player created the level for the second player and populated it with enemies. The second player had a limited view of the board and he had to navigate through the map and escape the enemies.
Miserable Pitfalls was a game where you had to feed dinosaurs into sad pitfalls to make them happy again.
StarCraft inspired board game was a turn based hexagon strategy game that was more StarCraft than offical StarCraft boardgame in terms of game mechanics. It was a fun game, very unpolished and balance wasn't quite there yet but playable at least.
I used to make more board games when I was 6~10 years old. It really got me into the game designing. Thank you crayons and legos!