Everything Ray Tracing work goes here.
Build and run Instructions in README is included in zip files from Home.
Just Finished:
radiosity via ray tracing in Ray Tracing Engine. January 28, 2016
Use bounding box and C++11 thread and futures to improve ray tracing performance. February 4 2016
Gouraud shading to Interpolate colors in a triangle where the shared vertices have same color values to get rid of blocky look in radiosity pass. March 14 2016
Upcoming Updates:
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