DotMatrix scrolling text demo
Demo of scrolling text on a dot matrix display using the MSP430, two 74HC595, home made dot matrix display.
Source Code:
// MSP430G2231 Scrolling text demo
// and display on 8x8 dot matrix display via two 74hc595 shift registers
#include <msp430x20x2.h>
#include <io.h>
#include <signal.h>
#include <stdlib.h>
#include <stdio.h>
const unsigned char Font8x5[][6] = {
{0x00,0x00,0x00,0x00,0x00,0x00}, // 0x20 32
{0x00,0x00,0x00,0x6f,0x00,0x00}, // ! 0x21 33
{0x00,0x00,0x07,0x00,0x07,0x00}, // " 0x22 34
{0x00,0x14,0x7f,0x14,0x7f,0x14}, // # 0x23 35
{0x00,0x00,0x07,0x04,0x1e,0x00}, // $ 0x24 36
{0x00,0x23,0x13,0x08,0x64,0x62}, // % 0x25 37
{0x00,0x36,0x49,0x56,0x20,0x50}, // & 0x26 38
{0x00,0x00,0x00,0x07,0x00,0x00}, // ' 0x27 39
{0x00,0x00,0x1c,0x22,0x41,0x00}, // ( 0x28 40
{0x00,0x00,0x41,0x22,0x1c,0x00}, // ) 0x29 41
{0x00,0x14,0x08,0x3e,0x08,0x14}, // * 0x2a 42
{0x00,0x08,0x08,0x3e,0x08,0x08}, // + 0x2b 43
{0x00,0x00,0x50,0x30,0x00,0x00}, // , 0x2c 44
{0x00,0x08,0x08,0x08,0x08,0x08}, // - 0x2d 45
{0x00,0x00,0x60,0x60,0x00,0x00}, // . 0x2e 46
{0x00,0x20,0x10,0x08,0x04,0x02}, // / 0x2f 47
{0x00,0x3e,0x51,0x49,0x45,0x3e}, // 0 0x30 48
{0x00,0x00,0x42,0x7f,0x40,0x00}, // 1 0x31 49
{0x00,0x42,0x61,0x51,0x49,0x46}, // 2 0x32 50
{0x00,0x21,0x41,0x45,0x4b,0x31}, // 3 0x33 51
{0x00,0x18,0x14,0x12,0x7f,0x10}, // 4 0x34 52
{0x00,0x27,0x45,0x45,0x45,0x39}, // 5 0x35 53
{0x00,0x3c,0x4a,0x49,0x49,0x30}, // 6 0x36 54
{0x00,0x01,0x71,0x09,0x05,0x03}, // 7 0x37 55
{0x00,0x36,0x49,0x49,0x49,0x36}, // 8 0x38 56
{0x00,0x06,0x49,0x49,0x29,0x1e}, // 9 0x39 57
{0x00,0x00,0x36,0x36,0x00,0x00}, // : 0x3a 58
{0x00,0x00,0x56,0x36,0x00,0x00}, // ; 0x3b 59
{0x00,0x08,0x14,0x22,0x41,0x00}, // < 0x3c 60
{0x00,0x14,0x14,0x14,0x14,0x14}, // = 0x3d 61
{0x00,0x00,0x41,0x22,0x14,0x08}, // > 0x3e 62
{0x00,0x02,0x01,0x51,0x09,0x06}, // ? 0x3f 63
{0x00,0x3e,0x41,0x5d,0x49,0x4e}, // @ 0x40 64
{0x00,0x7e,0x09,0x09,0x09,0x7e}, // A 0x41 65
{0x00,0x7f,0x49,0x49,0x49,0x36}, // B 0x42 66
{0x00,0x3e,0x41,0x41,0x41,0x22}, // C 0x43 67
{0x00,0x7f,0x41,0x41,0x41,0x3e}, // D 0x44 68
{0x00,0x7f,0x49,0x49,0x49,0x41}, // E 0x45 69
{0x00,0x7f,0x09,0x09,0x09,0x01}, // F 0x46 70
{0x00,0x3e,0x41,0x49,0x49,0x7a}, // G 0x47 71
{0x00,0x7f,0x08,0x08,0x08,0x7f}, // H 0x48 72
{0x00,0x00,0x41,0x7f,0x41,0x00}, // I 0x49 73
{0x00,0x20,0x40,0x41,0x3f,0x01}, // J 0x4a 74
{0x00,0x7f,0x08,0x14,0x22,0x41}, // K 0x4b 75
{0x00,0x7f,0x40,0x40,0x40,0x40}, // L 0x4c 76
{0x00,0x7f,0x02,0x0c,0x02,0x7f}, // M 0x4d 77
{0x00,0x7f,0x04,0x08,0x10,0x7f}, // N 0x4e 78
{0x00,0x3e,0x41,0x41,0x41,0x3e}, // O 0x4f 79
{0x00,0x7f,0x09,0x09,0x09,0x06}, // P 0x50 80
{0x00,0x3e,0x41,0x51,0x21,0x5e}, // Q 0x51 81
{0x00,0x7f,0x09,0x19,0x29,0x46}, // R 0x52 82
{0x00,0x46,0x49,0x49,0x49,0x31}, // S 0x53 83
{0x00,0x01,0x01,0x7f,0x01,0x01}, // T 0x54 84
{0x00,0x3f,0x40,0x40,0x40,0x3f}, // U 0x55 85
{0x00,0x0f,0x30,0x40,0x30,0x0f}, // V 0x56 86
{0x00,0x3f,0x40,0x30,0x40,0x3f}, // W 0x57 87
{0x00,0x63,0x14,0x08,0x14,0x63}, // X 0x58 88
{0x00,0x07,0x08,0x70,0x08,0x07}, // Y 0x59 89
{0x00,0x61,0x51,0x49,0x45,0x43}, // Z 0x5a 90
{0x00,0x3c,0x4a,0x49,0x29,0x1e}, // [ 0x5b 91
{0x00,0x02,0x04,0x08,0x10,0x20}, // \ 0x5c 92
{0x00,0x00,0x41,0x7f,0x00,0x00}, // ] 0x5d 93
{0x00,0x04,0x02,0x01,0x02,0x04}, // ^ 0x5e 94
{0x00,0x40,0x40,0x40,0x40,0x40}, // _ 0x5f 95
{0x00,0x00,0x00,0x03,0x04,0x00}, // ` 0x60 96
{0x00,0x20,0x54,0x54,0x54,0x78}, // a 0x61 97
{0x00,0x7f,0x48,0x44,0x44,0x38}, // b 0x62 98
{0x00,0x38,0x44,0x44,0x44,0x20}, // c 0x63 99
{0x00,0x38,0x44,0x44,0x48,0x7f}, // d 0x64 100
{0x00,0x38,0x54,0x54,0x54,0x18}, // e 0x65 101
{0x00,0x08,0x7e,0x09,0x01,0x02}, // f 0x66 102
{0x00,0x0c,0x52,0x52,0x52,0x3e}, // g 0x67 103
{0x00,0x7f,0x08,0x04,0x04,0x78}, // h 0x68 104
{0x00,0x00,0x44,0x7d,0x40,0x00}, // i 0x69 105
{0x00,0x20,0x40,0x44,0x3d,0x00}, // j 0x6a 106
{0x00,0x00,0x7f,0x10,0x28,0x44}, // k 0x6b 107
{0x00,0x00,0x41,0x7f,0x40,0x00}, // l 0x6c 108
{0x00,0x7c,0x04,0x18,0x04,0x78}, // m 0x6d 109
{0x00,0x7c,0x08,0x04,0x04,0x78}, // n 0x6e 110
{0x00,0x38,0x44,0x44,0x44,0x38}, // o 0x6f 111
{0x00,0x7c,0x14,0x14,0x14,0x08}, // p 0x70 112
{0x00,0x08,0x14,0x14,0x18,0x7c}, // q 0x71 113
{0x00,0x7c,0x08,0x04,0x04,0x08}, // r 0x72 114
{0x00,0x48,0x54,0x54,0x54,0x20}, // s 0x73 115
{0x00,0x04,0x3f,0x44,0x40,0x20}, // t 0x74 116
{0x00,0x3c,0x40,0x40,0x20,0x7c}, // u 0x75 117
{0x00,0x1c,0x20,0x40,0x20,0x1c}, // v 0x76 118
{0x00,0x3c,0x40,0x30,0x40,0x3c}, // w 0x77 119
{0x00,0x44,0x28,0x10,0x28,0x44}, // x 0x78 120
{0x00,0x0c,0x50,0x50,0x50,0x3c}, // y 0x79 121
{0x00,0x44,0x64,0x54,0x4c,0x44}, // z 0x7a 122
{0x00,0x00,0x08,0x36,0x41,0x41}, // { 0x7b 123
{0x00,0x00,0x00,0x7f,0x00,0x00}, // | 0x7c 124
{0x00,0x41,0x41,0x36,0x08,0x00}, // } 0x7d 125
{0x00,0x04,0x02,0x04,0x08,0x04} // ~ 0x7e 126
};
void Initializeports(void);
static void __inline__delay(register unsigned int n);
int binary2bcd16( unsigned char *bcd, int t ); // 16bit
int display_led(int t, int display);
void display_refresh( void );
// Time function varibles
volatile unsigned char days = 0, hours = 0, minutes = 0, seconds = 0, e_hours = 0, e_minutes = 0, e_seconds = 0;
volatile unsigned int milliseconds = 0, milliseconds_t = 0;
// Display buffer/control
volatile int display_buffer[8];
volatile int display_ctl[8];
volatile int display_blink = 0;
volatile int display_blink_rate;
volatile int display_position;
// Switch, mode control
char d_mode = 0, e_mode = 0, d_mode_digit = 0, switch1, switch2;
unsigned int switch1_dt, switch2_dt;
char scroll[46] = {"MSP430 Launchpad....--->Hello 43oh.com<--...."};
void main(void)
{
int i, t, l;
unsigned char digit[5], alt_digit = 0;
WDTCTL = WDTPW + WDTHOLD; // Stop WDT
//1Mhz
BCSCTL1 = CALBC1_1MHZ; // Set range
DCOCTL = CALDCO_1MHZ; // Set DCO step + modulation */
CCTL0 = CCIE; // CCR0 interrupt enabled
CCR0 = 1000;
TACTL = TASSEL_2 + MC_2; // SMCLK, contmode
Initializeports();
_EINT();
/* Main Application Loop */
while(1)
{
// Scroll test
for(t=0; t < 44; t++)
{
for(l=0; l < 6; l++)
{
for(i=0; i < 7; i++)
{
display_buffer[i] = display_buffer[i + 1];
}
display_buffer[7] = ~Font8x5[scroll[t] - 32][l] & 0x00ff;
__inline__delay(10000);
}
}
seconds = 0;
while(seconds < 1);
// Display a Character swip effect
for(t=0; t < 32; t++)
{
for(i=0; i < 6; i++)
{
display_buffer[i] = ~Font8x5[t][i] & 0x00ff;
__inline__delay(20000);
}
display_buffer[6] = 0xff;
display_buffer[7] = 0xff;
seconds = 0;
while(seconds < 1);
}
}
}
int binary2bcd16( unsigned char *bcd, int t ) // 16bit to BCD conversion
{
int i;
while( i < 5)
{
bcd[i] = 0;
i++;
}
if ( t > 9999 ) bcd[4] = t / 10000;
if ( t > 999 ) bcd[3] = t / 1000 - bcd[4] * 10;
if ( t > 99 ) bcd[2] = t / 100 - (bcd[3] * 10 + bcd[4] * 100);
if ( t > 9 ) bcd[1] = t / 10 - (bcd[2] * 10 + bcd[3] * 100 + bcd[4] * 1000);
bcd[0] = t - (bcd[1] * 10 + bcd[2] * 100 + bcd[3] * 1000 + bcd[4] * 10000);
}
// Display
void display_refresh( void )
{
int d;
if ( (display_ctl[display_position] == 0x01) && (display_blink == 0x01))
{
d = 16;
}else{
d = display_buffer[display_position];
}
display_led( d, display_position);
display_position++;
if (display_position > 7) display_position = 0;
}
// Serial out of LED data to 74HC595
int display_led(int t, int display)
{
int j, i, mask;
mask = (0x0100<<display) & 0xff00;
j = t | mask;
P1OUT &= ~BIT2;
for(i=0; i < 16; i++)
{
P1OUT &= ~BIT1;
if (j & 0x8000)
{
P1OUT |= BIT0;
}else{
P1OUT &= ~BIT0;
}
P1OUT |= BIT1;
j = j<<1;
}
P1OUT |= BIT2;
}
// setup ports
void Initializeports(void)
{
int i = 0;
P1DIR |= 0x07;
P1SEL = 0x00;
P1OUT = 0x18; // P1.4 set, else reset
P1REN |= 0x18;
while( i < 8 )
{
display_buffer[i] = 0;
display_ctl[i] = 0;
i++;
}
}
// Delay Routine from mspgcc help file
static void __inline__delay(register unsigned int n)
{
__asm__ __volatile__ (
"1: \n"
" dec %[n] \n"
" jne 1b \n"
: [n] "+r"(n));
}
// Time keeping routine
interrupt(TIMERA0_VECTOR) Timer_A (void)
{
milliseconds++;
milliseconds_t++;
if (milliseconds > 999)
{
seconds++;
milliseconds = 0;
}
if (milliseconds_t > 59999)
{
milliseconds_t = 0;
}
if ( 0x10 & ~P1IN)
{
switch1_dt++;
}else{
switch1_dt = 0;
}
if ( 0x08 & ~P1IN)
{
switch2_dt++;
}else{
switch2_dt = 0;
}
if (seconds > 59)
{
minutes++;
seconds = 0;
}
if (minutes > 59 )
{
hours++;
minutes = 0;
}
if (hours > 23)
{
hours = 0;
days++;
}
display_blink_rate++;
if (display_blink_rate > 250) // LED Blink rate
{
display_blink = (~display_blink) & 0x01;
display_blink_rate = 0;
}
display_refresh( );
CCR0 += 999;
}