A player plays this delay tool on themselves.
In their next turn, they perform a judgment for this card. If it is a two to nine of spades, the player receives three units of lightning damage. If it is not a two to nine of spades, then it moves to the player to the right.
The player that uses Lightning is the first to pass under the judgment.
Lightning keeps traveling around the table until it hits someone unless it is targeted by Break or Steal.
A Negate cannot be used when this card is played, only before the judgment is made. When a Negate is used, the card moves to the player to the right.
A player cannot play a Lightning if they already have one on them. They can only have one of each pending card on them at any time.
If the Lightning moves to a player that already has one on them, it skips them and moves to the next player without a Lightning.