Self-Restraint 克己
If Lu Meng does not use any Attack cards during his turn, he can skip his discard phase.
Lu Meng cannot use a single Attack during his turn to activate "Self-Restraint." This includes both directly attacking another player and using Attacks in a Duel.
There is no limit to the number of cards Lu Meng can accumulate if he continues to hold them without discarding. In theory, he could hold the entire deck. However, the game will end in a draw if there are no cards left to draw when needed.
Lu Meng can hold onto everything he doesn't need to use, allowing him to accumulate a powerful hand.
If left undisturbed, Lu Meng can stockpile cards for a long time, and when the opportunity arises, he can unleash a devastating barrage of Attacks—especially if he has a Crossbow.
Lu Meng is less affected by Capture compared to other characters. If he is successfully targeted by Capture, he can simply draw two cards during his drawing phase and skip the discard phase, retaining all his cards.
If Lu Meng avoids using Attack cards, it becomes harder for him to contribute to his team's efforts.
Even if Lu Meng does nothing, his enemies can use process of elimination to figure out his role, and if they see him stockpiling cards, they will likely try to disrupt his strategy.
Card Donors:
Characters like Liu Bei and Guo Jia can give Lu Meng cards, helping him "grow" faster by accumulating more resources.
Equipment Swappers:
Wu Guotai can force someone to exchange their equipment with Lu Meng, which can benefit him if he gets a Crossbow in return.
Discard Partners:
Zhang Zhao & Zhang Hong can allow Lu Meng to regain some cards that would have been discarded, enhancing his card advantage, especially if they are on the same team and can utilize the cards Lu Meng stockpiles.
Role Saboteurs:
Characters like Zhang He, Zhang Liao, and Gan Ning can easily reduce Lu Meng's hand size, hindering his ability to store cards.
Counters to Lu Meng:
Sima Yi can remove one of Lu Meng's cards every time he is hurt, which disrupts Lu Meng's Crossbow strategy by taking the Crossbow after the first hit.
Direct Attackers:
Lu Bu's "Matchless" forces Lu Meng to respond to each Attack or Duel with two cards, making it difficult for him to defend himself, as Lu Meng only draws two cards per turn.
Attack Bypassers:
Ma Chao's "Iron Cavalry" gives his Attacks a 50% chance of being inescapable, bypassing Lu Meng's defenses. Similarly, Huang Zhong's Attacks will always be inescapable if Lu Meng has more hand cards than Huang Zhong has health, which will often be the case due to Lu Meng's ability.
Risky Targets:
Killing Ma Su will cause Lu Meng to lose all his cards, which could ruin his strategy if he plans to unleash multiple Attacks with the Crossbow in a single turn.
While Lu Meng might seem like a good king due to his ability to retain many cards, this rarely works in practice. His card advantage is easily weakened when many rebels focus on him. He has a better chance of winning as king when facing fewer rebels.
Lu Meng is a mediocre loyalist. He can store Peaches, but his ability makes him less active in helping the king defeat rebels, as he is more focused on accumulating cards.
Lu Meng is a mediocre rebel, especially with many teammates. He can hold out for a Crossbow to unleash on the king, but his inability to actively attack limits his contribution to the team goal of killing the king.
Lu Meng is a mediocre spy. Although he can survive for a long time and keep the king alive, his lack of active Attacks makes it difficult for him to influence the outcome of the game.
Lu Meng's ability to accumulate cards makes him strong in specific situations, particularly one-on-one fights. In team-based games, however, his passive playstyle can limit his impact. He shines when fewer players are in the game, allowing him to "grow" and become a powerful force by stockpiling resources. However, in larger games, his passive nature can work against him.
Lu Meng was a prominent general of Eastern Wu during the Three Kingdoms period, known for his strategic patience and cunning. His most famous military achievement is the capture of Jingzhou from Guan Yu. In the lead-up to this victory, Lu Meng employed a strategy of deception and restraint. He waited patiently for Guan Yu to lower his guard, pretending to be ill and gradually reducing the visible military presence near the border, leading Guan Yu to believe that Wu was not a threat. When Guan Yu was preoccupied with a northern campaign against Cao Cao, Lu Meng seized the opportunity and launched a surprise attack on Jingzhou. His forces, disguised in white robes, crossed the Yangtze River at night and swiftly took the city without much resistance.
This event is reflected in Lu Meng’s Sanguosha ability "Self-Restraint," which mirrors his patience and long-term planning. By withholding direct attacks and waiting for the right moment, much like how he waited to strike at Guan Yu, Lu Meng in the game can accumulate cards and unleash them at the opportune time, making him a formidable opponent when the situation is in his favor. The story of his patience at Jingzhou aligns perfectly with his strategic gameplay, where biding his time and gathering resources often leads to a sudden and overwhelming strike.