Anxious Fear 惴恐
If Empress Fu is damaged at the beginning of another player's turn, she can compete with that player.
If she wins, the target cannot use any cards that affect other players until the end of their turn.
If she loses, the distance from the target to her is reduced to one until the end of the turn.
Plead 求援
When Empress Fu is attacked, she can target any third player. That player must either give her an Escape or become an additional target of the attack.
Empress Fu cannot use "Anxious Fear" if she is at full health.
"Anxious Fear" takes place before the target's judgment phase.
Empress Fu cannot target a character with "Anxious Fear" if they have no hand cards at the beginning of their turn.
When Empress Fu wins the competition, the target does not totally lose their action phase, but they are very limited in what cards they can use. The target can only use cards that do not affect other people. Some of these are Draw Two, Peaches, Lightning, or Chains for themselves. They cannot use cards that affect other people even without targeting one in particular.
Empress Fu cannot target a character with "Plead" if they have no cards in their hand. She also cannot target the source of the attack with this ability.
The target of "Plead" no longer loses a card unwillingly. They can decide to be targeted and hold on to everything.
Empress Fu can disrupt opponents' turns by restricting their ability to interact with others. This is particularly effective against aggressive players or those dependent on team dynamics.
"Plead" allows Empress Fu to shift the pressure of an attack onto a third party, effectively redirecting aggression.
Losing the competition with "Anxious Fear" is not entirely detrimental, as reducing the distance to her opponent does not guarantee that she will be attacked.
Both abilities shine in larger games where multiple players can be leveraged for support or hindered by her control.
Empress Fu's "Anxious Fear" depends on her ability to win a competition. If her hand cards are weak, her ability's effectiveness diminishes.
Empress Fu lacks abilities that directly damage or pressure opponents, relying instead on defense and disruption.
"Plead" relies on the presence of a third player willing to give up an Escape card. If no suitable targets exist, the attack still targets her.
Both abilities have conditions that limit when they can be used, requiring careful planning and timing.
Characters with Strong Hand Management:
Characters like Lu Meng or Zhu Ran excel at maintaining large hands, making them effective allies or opponents in competitions. Empress Fu can leverage their card surplus for mutual benefit or aim to deplete their resources.
Team Players:
Supportive characters such as Cai Wenji or Liu Bei can complement Empress Fu’s abilities by aiding her card management or enhancing her control effects. Their utility can mitigate her weaknesses in offense.
Close-Range Attackers:
Characters who thrive on proximity, like Ma Dai or Dian Wei, can exploit the reduced distance created by a failed "Anxious Fear." These combinations raise the stakes for her competitions.
Empress Fu struggles in this role due to her lack of offensive power and dependency on situational abilities. Her strengths lie more in disruption than direct defense.
A solid choice, as her defensive and control abilities can protect the King while hindering Rebels. She can also redirect Rebel attacks with "Plead."
While her disruption abilities are useful, her lack of direct offense makes her less effective at pressuring the King compared to other Rebels.
Empress Fu performs well as a Spy, as her abilities allow her to adapt to changing alliances and manipulate player dynamics effectively.
Empress Fu is a unique character focused on disruption and defensive manipulation. "Anxious Fear" can severely restrict opponents, making her a formidable controller in the right situations, while "Plead" provides a defensive layer by involving third-party players. However, her reliance on competitions and conditional abilities require careful planning and situational awareness. Players using Empress Fu should focus on timing and strategic targeting to maximize her impact.
Empress Fu was the first wife of Emperor Xian, the last emperor of the Eastern Han dynasty. Known for her resistance against Cao Cao's domination of the imperial court, she became one of the final figures symbolizing the Han dynasty's waning influence. Her in-game abilities, "One Last Chance" and "Plead," reflect her historical role as a defender of the Han dynasty and her desperate attempts to navigate treacherous political waters.
Historically, Empress Fu came from a prestigious lineage. Elevated to empress consort during Emperor Xian's powerless reign, she shared her husband's struggles under the control of warlords like Dong Zhuo and later Cao Cao. Her dissatisfaction with Cao Cao culminated in a covert plea for her father Fu Wan to eliminate him. However, her letter was discovered, and Cao Cao forced Emperor Xian to depose her. She was captured, executed alongside over 100 members of her family.
Empress Fu’s "One Last Chance" mirrors her real-life defiance, embodying her desperate bid to regain control in an environment dominated by powerful adversaries. The competition mechanic symbolizes her attempts to assert influence despite overwhelming odds. Similarly, "Plead" reflects her reliance on alliances, echoing her historical appeals for intervention from trusted allies like her father. Her tragic end emphasizes the risks she faced when her cries for aid went unanswered, paralleling the in-game stakes of these abilities.