Galloping General 将驰
During Cao Zhang's drawing phase, he can select one of the following options:
Draw one extra card, but he cannot play Attack cards during this turn.
Draw one fewer card, and he can attack an additional time during his turn. Additionally, Cao Zhang’s Attacks have no range restrictions.
"Galloping General" is optional. Cao Zhang can choose not to activate this ability and draw the standard two cards during his drawing phase without any additional effects.
When option 1 is selected, Cao Zhang is prohibited from playing Attack cards for the entire turn. This restriction applies to all contexts, including Duels and Blaze.
For Option 2 of "Galloping General", all attacks during this turn will have infinite range. If Cao Zhang uses multiple attacks, such as through a Crossbow, all will have no range limitations.
The ability to either store up Attack cards or use them with no range restrictions makes Cao Zhang’s ability flexible.
"Galloping General" is similar to Taishi Ci's "Heaven's Justice" or Gao Shun's "Ambush," but does not require winning a competition to activate.
Cao Zhang does not need weapons or -1 Horses to extend his attack range when using option 2.
While easier to activate, "Galloping General" lacks the disruptive potential of "Heaven's Justice" or "Ambush," which can force opponents to waste cards.
The impact of option 1 diminishes in larger games, as the increased number of players means Cao Zhang can use his extra cards less often.
Card-Giving Characters:
Liu Bei, Xun Yu, Guo Jia, and Xu Shu can provide Cao Zhang with cards to help him activate option 2 of "Galloping General" more often.
Retaliatory Characters:
Characters like Sima Yi, Xiahou Dun, Fa Zheng, and Cai Wenji have abilities that retaliate when damaged, making it risky for Cao Zhang to use his Attack-heavy abilities against them.
Defensive Characters:
Liu Shan and Yu Jin, with their strong defensive abilities, can make it harder for Cao Zhang to land effective Attacks.
Cao Zhang is a poor king choice, as his ability is more focused on offensive power than survival.
He can be an effective loyalist by picking off weak rebels using option 2 of "Galloping General."
Cao Zhang is a strong rebel choice, especially with the ability to ignore range restrictions and target the king directly.
As a spy, Cao Zhang is mediocre. While he can influence the battle quickly with multiple attacks, his effectiveness depends on whether he has stored up enough Attack cards.
Cao Zhang is a character who excels in smaller games, where his abilities allow him to quickly change the tide of battle. Like Zhou Yu, he is weaker in larger games. Players should use a strategy similar to those used with Taishi Ci and Gao Shun—build up Attack cards and unleash them when the moment is right, especially with the help of Wood Armor.
Cao Zhang was the third son of Cao Cao and younger brother to Cao Pi. Unlike his brothers Cao Pi and Cao Zhi, who were known for their intellectual and political abilities, Cao Zhang focused on military matters. He earned the nickname "Yellow-Bearded Man" due to his fierce appearance and was known for his combat prowess, leading troops with bravery and a hands-on approach. His skill in battle was most evident during campaigns against the Wuhuan, where his aggressive leadership earned him great renown.
Cao Zhang’s martial prowess, as opposed to his brothers' political maneuvering, reflects in his game ability "Galloping General," where he can choose between holding back for future attacks or charging in with unrestricted force. This mirrors his historical reputation as a fearless military leader who preferred action over strategy.
However, when Cao Pi ascended to power after Cao Cao's death, the power struggle within the family became more pronounced. Cao Pi, cautious of potential threats, removed Cao Zhang’s military authority, but rather than executing him, Cao Pi spared his life and exiled him. Cao Zhang was no longer considered a threat after relinquishing his troops, showing that his role was primarily military, not political. This element of his life—being removed from the political sphere yet surviving—further ties into his in-game representation, where he is focused solely on combat and leaves political strategies to others.