Broken Arms 破军
When Xu Sheng damages a player with an attack, he can flip their character card, and they draw X cards, where X is how much health they have after the damage.
When Xu Sheng damages characters who are Chained with a Fire or Lightning Attack, he can choose to force any or all damaged characters to flip and draw X cards.
The 'X' number in Xu Sheng's "Broken Arms" has a maximum of five. For example, if Xu Sheng successfully attacks Dong Zhuo, and Dong Zhuo has seven units of health remaining afterward, Dong Zhuo only draws five cards, not seven.
"Broken Arms" becomes more powerful against characters with low health. If Xu Sheng can repeatedly attack a character, they will draw fewer cards each time, as their health decreases, which can be a death spiral if they cannot defend themselves.
Xu Sheng's ability to flip characters can be a lifesaver for his team. Flipping a high-health character, even though it gives them many cards, skips their turn, giving Xu Sheng's allies time to recover or mount an attack.
Characters who benefit from flipping, like Forest Cao Ren, can take advantage of Xu Sheng’s attacks to revert to their active states and unleash their abilities sooner than they would otherwise.
Xu Sheng’s ability is tied entirely to landing successful attacks. If he lacks Attack cards or cannot reach his target, he won’t be able to use "Broken Arms" effectively.
While flipping a high-health enemy may cause them to draw many cards, this can backfire if those cards are powerful or provide healing. Managing when and whom to flip requires strategy.
Once players understand how dangerous "Broken Arms" is, they will often save their defensive cards like Escape or equipment to counter his attacks. This makes it difficult to consistently land attacks.
Flipping Allies:
Xu Sheng can aid allies who need to flip their character card as part of their abilities. Characters like Cao Ren, Forest Lu Bu, and SPStar Diao Chan benefit from this. Cao Ren’s "Entrench" and Forest Lu Bu’s "Divine Anger" both rely on being flipped to gain defensive or offensive boosts, and Xu Sheng can quickly flip them back to restore their power.
Extending Protection:
Xu Sheng can extend the effects of powerful defensive abilities like Fire Zhuge Liang’s "Heavy Fog." By flipping Zhuge Liang after a successful attack, Xu Sheng can delay Zhuge Liang’s next action phase, prolonging the defensive effects of "Heavy Fog" and protecting the entire team for a longer period.
High Health Opponents:
Xu Sheng is particularly effective against characters with large health pools, such as Dong Zhuo and Hua Xiong. These characters can draw many cards when flipped by Xu Sheng’s attack, which might allow them to recover and strike back, but the skipped turn will delay their momentum, giving Xu Sheng's team a window of opportunity.
Disruptive Characters:
Xu Sheng works well with characters that specialize in card destruction, such as Zhang Liao, Gan Ning, and Lu Su. After flipping an opponent and forcing them to draw cards, these allies can step in to disrupt or destroy the newly drawn cards, keeping the enemy’s hand weak and vulnerable.
Counter to Flipping Defenses:
Characters like Cao Pi and Cao Zhi pose challenges for Xu Sheng. Cao Pi’s "Exile" allows him to flip a character face up, negating the effect of Xu Sheng’s flip. Likewise, Cao Zhi’s "Wine Poems" allows him to flip back face up if damaged while flipped down, undermining Xu Sheng’s control over him.
Xu Sheng may struggle as a king. His "Broken Arms" ability isn’t defensive, making him vulnerable without external protection.
As a loyalist, Xu Sheng can use "Broken Arms" to flip rebels, buying time for his team to attack while denying the rebels their turns.
Xu Sheng excels as a rebel. He can flip the king, reducing their ability to retaliate, while pressuring them with repeated attacks.
Xu Sheng’s ability to flip characters is too extreme for the spy role, making it hard to balance the game. His power is more suited to aggressive roles.
Xu Sheng’s "Broken Arms" makes him a powerful force in any match, especially against characters with lower health totals. His ability to deny enemies their turns and restrict card draws puts immense pressure on foes. When facing tough enemies, Xu Sheng can weaken them with tool cards like Barbarians or Hail of Arrows, then finish them off with "Broken Arms." However, managing when to use this ability is crucial, as giving enemies too many cards can backfire.
Xu Sheng was one of the most prominent generals in the kingdom of Wu during the Three Kingdoms period, known for his unwavering loyalty to Sun Quan. Xu Sheng earned his reputation for fierce defense and skillful leadership, especially during the confrontation against Cao Pi's forces.
One of Xu Sheng's most famous actions took place during the defense of Ruxu. Knowing that his forces were severely outnumbered by the Wei army, Xu Sheng used a clever strategy to deceive the enemy. He ordered the construction of fake defensive walls that gave the impression of a large, well-prepared force. This trick successfully deterred the Wei army from attacking, saving Wu from what could have been a devastating defeat. Xu Sheng’s ability to flip the tide of a battle through deception and manipulation mirrors his in-game ability, "Broken Arms," where he can turn the tables on enemies by flipping their character cards and disrupting their plans.
This strategic brilliance is reflected in Xu Sheng's game mechanics. Just as he was able to delay and disrupt his enemies during his military career, "Broken Arms" gives Xu Sheng the ability to delay characters, preventing them from taking their next turn while allowing him and his allies to gain an advantage.