Bubble Bobble Part 2 (GB)

Bubble Bobble Part 2 on the Nintendo Game Boy (also known as Bubble Bobble Jr. in other regions) is a unique, magical adventure individual of Bubble Bobble Part 2 on the NES. It shares only two things with its NES alternate, that being its atmosphere and its title. I guess you could also include certain sprites, such as the Monsta's. The vastly different storyline and game as a whole is due to its development being independant of its NES counterpart. It was released in 1993 and would be the last time Bubble Bobble appeared on the original Game Boy.

STORY

The story of Bubble Bobble Part 2 is vastly different to its NES counterpart. The townspeople of Bubble World have been captured and imprisoned in a far off castle (Skull Castle) owned by the evil king known as Great Skall. Why this undead king actually did this is not explained, but an interesting thing to mention here is that Bub is referred to as "Robby". Despite this, it is still Bub and it's possibly a translation error.

Bub's objective is to make it to the castle and defeat the evil king and release his prisoners to restore peace to Bubble World.

CHARACTERS

BUB/ROBBY: The hero of our story. He is the brave Bubble Dragon that embarks on this quest to save the villagers.

ABILITIES

Breath Bubbles

Bub can breathe bubbles from his mouth to trap enemies.

Pop Bubbles

An enemy trapped in a bubble can be popped by Bub's horns.

Float Bubble

Bub can surround himself in a bubble to float upwards.

BUBBLE TYPES

REGULAR BUBBLES

There a lot of Bubbles in this game. Of course there is, and they come in three categories. Regular, Special and EXTEND. First, let's take a look at the regular kind.

REGULAR BUBBLE

Bub breathes these and can trap enemies inside.

OCCUPIED BUBBLE

These bubbles have monsters trapped in them. Pop to kill the monster inside.

SPECIAL BUBBLES

There are many special bubbles you will find floating around the levels on your adventure. Bub can use these to assist him in defeating the many monsters that occupy the areas he visits. These comes in various forms: Water, Thunder, Fire, Star, Wind and Ion.

WATER BUBBLE

Popping these will cause a stream of water to flush downwards washing any monsters away.

THUNDER BUBBLE

Popping this will send a lightning bolt out in the opposite way to Bub is facing.

FIRE BUBBLE

Popping these will cause flames to fall and burn the platform they land on killing monsters.

STAR BUBBLE

Popping these will send out a spiral of stars killing monsters on impact.

WIND BUBBLE

Popping these will send a hurricane upwards killing monsters on impact.

ION BUBBLE

Once popped, will release 2 light particles which fall down through platforms upon monsters killing them.

EXTEND BUBBLES

As well as the special bubbles you will find above, each of which are of an offensive nature, you will also encounter bubbles that have letters of the alphabet in them. These letter bubbles are E, X, T, E, N and D. Gather all six to gain an extra life and be transported forward to the next level.

E BUBBLE

X BUBBLE

T BUBBLE

E BUBBLE

N BUBBLE

D BUBBLE

ITEMS & PICKUPS

There's a ton of pickups and items for Bub to collect on his adventure. Most of these items are food, but this is not the full extent. Bub can also find many powerups, keys, secret exits, treasure and so much more. We will begin looking at the standard food items.

STANDARD FOOD ITEMS

Unlike many other Bubble Bobble's in the series, all regular food items that Bub earns for killing monsters are worth only 100 points. The changes between the foods is only cosmetic, alternating between levels and then looping back to the first type again. Keep this in mind.

Bananas: Worth a value of 100 points. First appear on Round 1.

Orange: Worth a value of 100 points. First appear on Round 2.

Pepper: Worth a value of 100 points. First appear on Round 3.

Ice Lolly: Worth a value of 100 points. First appear on Round 4.

Pumpkin: Worth a value of 100 points. First appear on Round 5.

Parsnip: Worth a value of 100 points. First appear on Round 6.

Fluffy Cloud: Worth a value of 100 points. First appear on Round 7.

Chicken Leg: Worth a value of 100 points. First appear on Round 8.

Corn: Worth a value of 100 points. First appear on Round 9.

Burger: Worth a value of 100 points. First appear on Round 11.

Lemon: Worth a value of 100 points. First appear on Round 12.

Peach: Worth a value of 100 points. First appear on Round 13.

Sundae: Worth a value of 100 points. First appear on Round 14.

Leaf: Worth a value of 100 points. First appear on Round 15.

Hotdog: Worth a value of 100 points. First appear on Round 16.

SPECIAL/KEY ITEMS

Throughout the adventure, you will find certain items in levels that are not "point" based, but may instead, or also, give special powers and 'other' special items to Bub if successfully collected. These items will only appear for short periods of time and must be collected quickly. Equally, these items will also have to be earned in some cases, depending on actions taken within a round.

Tree: Grabbing this tree will allow 5 bunches of Grapes to fall from the sky after all monsters in a round are defeated.

Heart: This heart will increase Bub's stamina/hit points. You can collect up to 3 extra.

Star Rod: Grabbing the this item will cause a Big Sundae to fall from the sky in the center of the screen once all enemies are defeated.

1-UP Statue: When you collect this statue, Bub gains an extra life. 5 of them will fall from the sky as a reward for obtaining the Big Coin.

Sweet: Picking this item up will allow you spit bubble at a greater distance, allowing better range for capturing monsters. It only lasts until a life is lost.

Crystal: If you fail to acquire these, the Star Rod appears instead.

Jewel: Once you obtain this, a Big Gem will fall from the sky in the center of the screen after you defeat all the monsters on the level.

Clock: This freezes all enemies on the screen allowing Bub to capture them easily. However, touching monsters is still fatal.

Snowflake: These only appear in the bonus round. Gather as many as you can before the time is up. If you get them all, you will be rewarded with the Big Coin that will fall from the sky in the center of the screen.

Grapes: They share traits with the Giant Items, and would be listed with those if not for the fact they are not 'giant' so to speak. 5 of these are awarded to Bub, falling from the sky when he collects the Tree item in a level and defeats all enemies there.

GIANT ITEMS

Giant items are earned when Bub collects special/key items, or a sequence of such, within a round. If these requirements are met, then upon all monsters being defeated, one of the following will fall from the sky in the middle of the screen. Collect it before it disappears!

Big Peapod

1,000 POINTS

Big Icecream

10,000 POINTS

Big Coin

10,000 POINTS

Big Sundae

10,000/20,000 POINTS

Big Burger

>>> POINTS

Big Gem

100,000 POINTS

MONSTERS

There are many monsters that Bub will encounter on his quest to save the villagers from Great Skall's castle. They come in 4 types; Regular Monsters, Tougher Monsters, Strong Monsters and finally, Boss Monsters.

REGULAR MONSTERS

Let's take a look at the Regular Monsters first, as these will be the ones you encounter the most and can be found on almost every level.

HOPPIT: They jump after you, but are not very dangerous. They can jump up and walk but have no long range attack.

SLIDER: Watch out for these bouncing off the walls. They act like a rubber ball, bouncing off the platforms and walls in an expected angle.

NIMBUS: They float but cannot go through obstacles. Be careful as they drift back and forth as they float around. They may get in your way.

APOGO: They bounce about reasonably high as they have a spring for legs. Attack them just before they land after jumping for the best method.

INVADER: They fire beams downwards and can only travel left to right. They cannot jump, but can travel downwards should the level allow it.

TOUGHER MONSTERS

These monsters are special because they CANNOT be trapped in bubbles. They can be hurt by them though, and more often than not will require you to attack them several times in order to kill them.

HARON: This flying rabbit will chase you. It's able to move through levels with ease. It cannot be trapped in a bubble. Attack it with 4 bubbles to kill it.

FIRE VIPER: Hidden on this vase is a fire spitting snake that will attack when you get too close. When out of its line of site, it will walk back and forth with the snake hidden inside. Cannot be trapped in a bubble. Hit with 4 bubbles to kill it.

HIDEGONZ: It walks back and forth throwing fire balls. It can also jump up platforms if he desires too. It cannot be trapped in a bubble. It has to be hit 4 times with a bubble to kill.

BORRACHO: After emptying bottles, they will fire them at you. This monster cannot be trapped in a bubble. Bub must attack these 4 times with a bubble to kill them.

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