Scientific Modeling Project

This week we will be using Scratch from MIT to model some of the phenomena that we have covered in this class. You will learn how to program using block programming language. 

Introduction to computer Modeling

Developing a computer Model

Determine the Relationship


Make a Table

Model Connections (make formula)

Extend the Model

Density Example



Programming Instructions

Log In

Introduction to Scratch Programming.

Go to https://scratch.mit.edu/ and choose "Join Scratch". 

Write down your password!

Make sure to use an email other than your school email because without a working email you cannot share or turn in your project. 

After Logging In

You should be working on the following in this order:




Monday

Tuesday

Wednesday

Thursday

Friday


Instructions for turning in the Scratch project:


1. When you begin your project click the share button (see red arrow below).


2. Give your project a name (see green arrow).


3. Give instructions on how to use your project (see blue arrow). Does it start with the green arrow? Do I have to click something? Do I press the spacebar or arrows? What you put here is what I test.


4. Add notes and credits. Please cite where you got anything that you borrowed from the web or from someone in class here (see yellow arrow).


5. Click "copy link" (red circle below) and paste that link into Google Classroom as a link by going to the bottom right of the assignment, clicking Add, choosing link, and pasting the link into the space provided. This is how you will receive a grade for this assignment. Also, I can look at your programming and help you out.