4 - CUELIST
In Cuelist tab you can add as many cuelist stack as you need (99 Max)
Every cuelist is divided in tree rows
1st row is Play Row where you can set HTP levels and Play or pause cues
2nd row is Edit Row where you can Create new cue in the cue stack, Insert, update and delete
3th row is Time and cuelist sets
There are few concepts that is important to understand:
Active cue
Is the cue that is actually PLAYED , it's showed in the fader of 1st row and controlled by it
To unload it from the output of cuelist TOUCH&HOLD PLAY button
Next cue
Is the cue that we can edit before Play, it's showed under Play Button and is the cue that receive all changes (Update, delete, time and cue name change)
Click on "Next cue" to open the cuelist grid* or TOUCH&HOLD it to load the content of the cue on the programmer.
Fade and Wait Times (in seconds) affects to "Next cue" except if you are in LOOP mode who affects to LOOP itself.
Only in LOOP mode you can set times with TAP TEMPO tapping in desired scroller
*see below
Actions to
First item in the second row show the action that will be performed when you CLICK on ">>" Button.
NEW = To create a new Cue (Will be added on last position stack)
UPDATE = To Update "Next Cue"
INSERT = To Create new Cue and Insert BEFORE "Next cue" (will be named as "next cue name + .Ins"
DELETE = To Delete "Next cue"
Global options
Here you can set options that affect all cuelist
Tracking
When enabled (by default) "Next cue" will be added to cuelist output without changing values that are not included on "Next cue"... All parameters will follow cuelist until one of them changes with value greatest than zero
When disabled all parameters included on "Active cue" will be changed to "Next cue" values
Cuelist mode
NORMAL : Cues are controlled manually ("Jumps" and "Auto Go" only will work on this mode)
LOOP : Cues will run automatically in an "Auto GO" loop (Fade and wait time will be generic for all cues and will be saved apart of the cues times)
LOOP T : Same as LOOP but using cues times.
CUELIST GRID
In the Cuelist Grid you can easily change Name and Times for every cue
Also you can set "Auto GO" and "Jump to" as well as "Load" cues to Next cue or simply PLAY (GO) this cue
Name
Change the name of the cue as you want
Fade
Fade in time for this cue
Wait
Wait time after fade in
Jump to
To set the next cue to load in "next cue". This is a numerical value and is the number in the top left corner of every cue.
Auto GO
After cue has been executed, the program automatically PLAY the next cue in the cuelist
LOAD Button
To load related cue in "next cue" (After this, cuelist grid windows will close)
GO Button
To direct PLAY related cue (Unlike Load button, After this, cuelist grid windows will NOT close)
HOW TO
Cue create
Set all desired parameters on programmer*, select "New" on desired cuelist and touch ">>".
Cue will be created as CUE X and showed on "Next cue" field.
Change Times (by default :Fade=3sec Wait=0sec) if you want
*Channels in cuelists can be Zero value so you can include a Blackout in a cue (Tracking must be unchecked, of course)
Cue Play-Pause
Select the desired CUE that you want to Play
Change Times if you want
Touch Play button
Cue will be showed on 1st Row
Optionally you can Pause it touching Play again