4 - CUELIST

In Cuelist tab you can add as many cuelist stack as you need (99 Max)

Every cuelist is divided in tree rows

1st row is Play Row where you can set HTP levels and Play or pause cues

2nd row is Edit Row where you can Create new cue in the cue stack, Insert, update and delete

3th row is Time and cuelist sets

There are few concepts that is important to understand:

Active cue

Is the cue that is actually PLAYED , it's showed in the fader of 1st row and controlled by it

To unload it from the output of cuelist TOUCH&HOLD PLAY button

Next cue

Is the cue that we can edit before Play, it's showed under Play Button and is the cue that receive all changes (Update, delete, time and cue name change)

Click on "Next cue" to open the cuelist grid* or TOUCH&HOLD it to load the content of the cue on the programmer.

Fade and Wait Times (in seconds) affects to "Next cue" except if you are in LOOP mode who affects to LOOP itself.

Only in LOOP mode you can set times with TAP TEMPO tapping in desired scroller

*see below

Actions to

First item in the second row show the action that will be performed when you CLICK on ">>" Button.

NEW = To create a new Cue (Will be added on last position stack)

UPDATE = To Update "Next Cue"

INSERT = To Create new Cue and Insert BEFORE "Next cue" (will be named as "next cue name + .Ins"

DELETE = To Delete "Next cue"

Global options

Here you can set options that affect all cuelist

Tracking

When enabled (by default) "Next cue" will be added to cuelist output without changing values that are not included on "Next cue"... All parameters will follow cuelist until one of them changes with value greatest than zero

When disabled all parameters included on "Active cue" will be changed to "Next cue" values

Cuelist mode

NORMAL : Cues are controlled manually ("Jumps" and "Auto Go" only will work on this mode)

LOOP : Cues will run automatically in an "Auto GO" loop (Fade and wait time will be generic for all cues and will be saved apart of the cues times)

LOOP T : Same as LOOP but using cues times.

CUELIST GRID

In the Cuelist Grid you can easily change Name and Times for every cue

Also you can set "Auto GO" and "Jump to" as well as "Load" cues to Next cue or simply PLAY (GO) this cue

Name

Change the name of the cue as you want

Fade

Fade in time for this cue

Wait

Wait time after fade in

Jump to

To set the next cue to load in "next cue". This is a numerical value and is the number in the top left corner of every cue.

Auto GO

After cue has been executed, the program automatically PLAY the next cue in the cuelist

LOAD Button

To load related cue in "next cue" (After this, cuelist grid windows will close)

GO Button

To direct PLAY related cue (Unlike Load button, After this, cuelist grid windows will NOT close)

HOW TO

Cue create

Set all desired parameters on programmer*, select "New" on desired cuelist and touch ">>".

Cue will be created as CUE X and showed on "Next cue" field.

Change Times (by default :Fade=3sec Wait=0sec) if you want

*Channels in cuelists can be Zero value so you can include a Blackout in a cue (Tracking must be unchecked, of course)

Cue Play-Pause

Select the desired CUE that you want to Play

Change Times if you want

Touch Play button

Cue will be showed on 1st Row

Optionally you can Pause it touching Play again