WATCH the video to learn more about testing and reflecting.
Testing and reflecting on our design will help us to make something even better and help our design improve!
In this stage of Design Thinking, we want to share our design with an authentic audience. Getting feedback from our users will allow us to learn about what worked and what didn't work in our design.
Sometimes we will succeed and sometimes our designs will fail, but that's okay! It is all part of being a designer.
Time to test your game and see how you do!
When the arcade is open you will have an opportunity to be the producer (game designer) and the consumer (game player).
Before going to the Design Lab to play your arcade games, fill out the "Arcade Reflection" sheet in Google Classroom to help you reflect on the following:
Reflect on the questions below after you return from the arcade.
Think about things from the perspective of the consumer and the producer.
Consider the following:
As a consumer (game player)...
As a producer (game designer)...