Masterclass Series is now live!!
Mark Thompson is a Game Designer and Unreal Engine Developer who has worked on numerous projects including; VR Training Tools, Interactive Educational experiences and animated short films (all developed inside Unreal Engine). In 2021, “Never Alone”, a short film built in UE4 (by Mark and a small WA team) was selected for the LA Shorts International Film Festival.
Mark has worked as a STEAM educator for many years having joined SAE Perth as the “Unreal Guru”. Mark hopes to share his knowledge to empower SAE students to diversify their development toolkit and leverage Unreal in any and all of their creative endeavours.
“Golf has too much walking to be a good game, and just enough game to spoil a good walk.”
- Harry Leon Wilson
Learning something is always easier with an objective in mind, and in this trimester's Unreal Masterclass we are going to be making a mini-golf game (from scratch) using the power of Unreal Engine 5. We are going to cover the basics (like how to set up and design a project for Unreal's architecture) and more advanced topics like shaders and the Niagara particle effect system.
Whilst the Masterclass will be designed for anyone of any skill level to understand, it is greatly encouraged to have a rudimentary understanding of the Unreal editor and the basics of Unreal Blueprints to get the most out of it.
Week 1
Tuesday, 25th January 2022
2:00pm - 5:00pm AEST
3:00pm - 6:00pm AEDT
1:30pm - 4:30pm ACST
12:00pm - 3:00pm AWST
Week 1 Repeat
Thursday, 27th January 2022
2:00pm - 5:00pm AEST
3:00pm - 6:00pm AEDT
1:30pm - 4:30pm ACST
12:00pm - 3:00pm AWST
Week 2
Tuesday, 1st February 2022
2:00pm - 5:00pm AEST
3:00pm - 6:00pm AEDT
1:30pm - 4:30pm ACST
12:00pm - 3:00pm AWST
Week 2 Repeat
Thursday, 3rd February 2022
2:00pm - 5:00pm AEST
3:00pm - 6:00pm AEDT
1:30pm - 4:30pm ACST
12:00pm - 3:00pm AWST