(The digitally-assembled illustrations are created from ink, watercolor, and charcoal, and they are absolutely lovely. )
Objective: Retell the story through movement and sequencing.
Materials:
4–6 picture cards (tree, wind, clothesline, car, fountain, flying) OR simple drawings
Floor space
How it works:
Place picture cards around the room in the order of George’s bumpy adventure.
Students “travel” like George from card to card.
At each station, they act out what happened (ex: wobble in the wind, balance like on a clothesline, pretend to bump on a car).
Final station: students take a “flight leap” to model George learning to fly.
Whole group retell at the end.
Why it works: Supports sequencing, comprehension, and kinesthetic learning.
Objective: Explore design, problem-solving, and teamwork.
Materials:
Paper, tape, cups, sticks, yarn, scrap paper, pipe cleaners
Fake egg (paper ball or plastic egg)
How it works:
Read the part where George’s nest blows away.
Challenge groups to build a stronger nest that can hold the egg.
Test nests with a fan (or by gently blowing).
Students reflect: What made the nest stronger?
Why it works: Integrates engineering with the story.
Objective: Identify and understand emotions.
Materials:
Emotion cards or chart
Paper for drawing
How it works:
Discuss how George felt at different parts (nervous, surprised, brave, proud).
Students choose one moment and draw George’s feeling.
Share: What helped George feel brave?
Connect to students’ own experiences of trying something new.
Why it works: SEL connection, supports emotional vocabulary.
Objective: Sequence events from the story.
Materials:
Printed strip with 4–6 key scenes (or have students draw)
How it works:
Students cut and glue the events in order:
George in the nest
Wind blowing the nest
Bumpy stops (clothesline, car, fountain)
George learns to fly
Flying south
Optional: label with transition words (first, next, then, finally).
Why it works: Great for literacy standards and easy to send home.
Scaredy Squirrel Makes a Friend
Not So Great OutdoorsÂ
Inspired by “Not So Great Outdoors”
Students create a foldable comparing:
What the main character thinks the outdoors will be like
vs.
What the outdoors was actually like
Include illustrations, adjectives, and evidence from the text.
Students design a postcard from the campsite trying to convince a friend:
that the outdoors is terrible
OR
that the outdoors is secretly awesome
Must include:
A drawing of the setting
Persuasive sentence starters
Sensory details
Bring the book’s theme to life by creating an indoor “outdoor” sensory experience:
Sound jars (crickets, fire crackling, rain — via recorded sound buttons)
Smell jars (pine, dirt, marshmallow)
Touch bags (smooth rock, pinecone, moss-like fabric)
Students sort each item into:
“Not-So-Great” | “Actually Pretty Cool”
In small groups, students design a kid-friendly campsite using:
Construction paper
Recyclables
Sticks, yarn, fabric scraps
Must include:
Tent
Fire pit
Water source
Wildlife area
A “No Bears Allowed” sign (or “Maybe Bears Allowed!”)
Then they present their campground as if they were park rangers.
Students draw a 6-panel comic showing:
3 panels: expectations before the trip
3 panels: what really happened
Encourages comprehension, sequencing, and humor.
Create a map showing how the character’s feelings change:
Excited?
Nervous?
Annoyed?
Surprised?
Happy?
Students place emojis along the plot path and write why.
Give students cards with situations similar to the book:
“Your flashlight battery dies.”
“You hear a strange animal noise.”
“Your sock gets wet.”
They brainstorm kid-friendly solutions and illustrate them.
Using a clear plastic cup:
Dirt/rocks (paper versions)
A tiny tent
Paper trees
A character cutout
Label it “My Not-So-Great Outdoors Scene.”
Students design a courage badge showing:
One new thing they want to try
Why it might feel “not-so-great”
How they can get through it
Laminate to create “Explorer Badges.”
Make a pretend campfire from tissue paper and cardboard.
Students sit around and:
Retell the story
Add a new silly part
Or create a sequel:
“The Even-More-Not-So-Great Outdoors”
Going on a Lion HuntÂ
Link to Book'Tivity- Compare/Contrast to Going on a Bear Hunt