1st Grade Media/Technology
Fingers on Home Row
How to Sit
1st Grade: Fourth Quarter
Day 33: All library books are due Friday!
Day 33 (5/6-5/10)
Computer Lab:
Read Aloud: The Thank You Book
Take an AR quiz on it
Insignia: Log in and see the books you have checked out
Typing Club: Typing Jungle for 5 minutes
Point Sheet. See Animated GIF assignment.
Day 32: Go buy a book and get another one for free!
Day 32 (4/29-5/3)
Computer Lab:
Typing Club: Typing Jungle: 5 minutes
Shop at the Book Fair
Point Sheet: Do your green assignments first!
Day 30: No Read Aloud
Day 31 (4/22-4/26)
Computer Lab:
Typing Club, Typing Junge: 5 minutes
Right Click and copy the locations, then you can paste them in the search bar of Google Earth.
Day 30: Read Aloud
Day 30 (4/17-4/23)
Library: Read Aloud: Tembo Takes Charge (Non-Fiction)
Check out books if you brought your books back.
Computer Lab:
Google Earth: Find Tavelli, go to your house, search for:
Right Click and copy the locations, then you can paste them in the search bar of Google Earth.
Day 29: No Read Aloud
Day 29 (4/10-4/15)
Computer Lab:
Typing Club: Typing Jungle for 10 minutes
Google Earth: Find Tavelli, go to your house, search for:
Right Click and copy the locations, then you can paste them in the search bar of Google Earth.
Day 28: Read Aloud
Day 28 (4/1-4/8)
Library: Read Cliff Hanger by Jean Craighead George, check out up to 3 books.
Computer Lab:
Google Earth: Find Tavelli and go to your house, find Grand Teton National Park.
Day 27: No Read Aloud
Day 27 (3/25-3/29)
Computer Lab:
Typing Club > Typing Jungle: 8 minutes
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
Day 26 Read Aloud
Day 26 (3/18-3/21)
Start in Library
Library:
Read Aloud: Interrupting Chicken
Check out up to 3 books if you brought your others back.
Computer Lab:
Typing Club > Typing Jungle: 7 minutes
Library: Check out up to 3 books if you brought your others back.
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
1st Grade: Third Quarter
Day 25 Read Aloud
Day 25 (2/28-3/7)
Start in Library
Library:
Read Aloud: TEK: The Modern Cave Boy
Check out up to 3 books if you brought your others back.
Computer Lab:
Typing Club > Typing Jungle: 7 minutes
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
TEK: The Modern Cave Boy
Day 24 (2/21-2/27)
Start in Library
Library:
Read Aloud: TEK: The Modern Cave Boy
Check out up to 3 books if you brought your others back.
Computer Lab:
Typing Club > Typing Jungle: 5 Minutes
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity. New Assignment: Animal Research Project
No Read Aloud
Day 23 (2/16-2/21)
Start in Computer Lab
Computer Lab:
Typing Club > Typing Jungle: 15 minutes until 2:25.
Library: Check out up to 3 books if you brought your others back.
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
Day 22 Read Aloud
Day 22 (2/9-2/14)
Library:
Check out up to 3 books if you brought your others back.
Computer Lab:
Typing Club > Typing Basics: 5 minutes.
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
No Read Aloud
Day 21 (2/2-2/7)
Library:
Check out up to 3 books if you brought your others back.
Computer Lab:
Typing Club > Typing Basics: 5 minutes.
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
Day 20 Read Aloud
Day 20 (1/26-2/1)
Library:
Read Aloud: What Should Danny Do? (Part 1)
Check out up to 3 books if you brought your others back.
Computer Lab:
Typing Club > Typing Basics: 5 minutes.
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
Day 19 Read Aloud
Day 19 (1/19-1/24)
Library:
Read Aloud: Pete the Cat Visits the Library
Check out up to 3 books if you brought your others back.
Computer Lab:
Log in to your computer with your username and password
Take an AR Quiz on Pete the Cat Visits the Library.
AR Prizes: Get a prize from the prize drawer if you reached your goal.
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
Day 18 Read Aloud
Day 18 (1/10-1/16)
Library:
Read Aloud: The Cool Bean
Check out up to 3 books if you brought your others back.
Computer Lab:
Log in to your computer with your username and password
Take an AR Quiz on The Cool Bean. Quiz number: 505496
AR Prizes: Get a prize from the prize drawer if you reached your goal.
Scoreboard > Point sheet > Pick an Assignment > Click Mark as Done when you're finished with an activity.
1st Grade: Second Quarter
Day 16 Read Aloud
Day 16 (12/11-12/15)
Library:
Read Aloud: There Was an Old Lady Who Swallowed a Bell
Check out up to 3 books if you brought your others back.
Computer Lab:
Log in to your computer with your username and password
Take an AR Quiz on There Was an Old Lady Who Swallowed a Bell if you want to give it a try. Quiz number: 127322
Google Classroom > Scoreboard > Point sheet > Click Mark as Done when you're finished with an activity.
Day 15 Read Aloud
Day 15 (12/4-12/8)
Library:
Read Aloud: Pig the Elf
Check out up to 3 books if you brought your others back.
Computer Lab:
Log in to your computer with your username and password
5 Minutes of Typing at Typing Club > Typing Basics.
Take an AR Quiz on Pig the Elf if you want to give it a try. Quiz number: 191503
Google Classroom > Scoreboard > Point sheet > Click Mark as Done when you're finished with an activity.
Day 14 Read Aloud
Day 14 (11/27-12/1)
Library:
Read Aloud: There was an Old Lady who Swallowed a Turkey
Check out up to 3 books if you brought your others back.
Computer Lab:
Log in to your computer with your username and password
5 Minutes of Typing at Typing Club > Typing Basics.
Take an AR Quiz on There Was an Old Lady Who Swallowed a Turkey if you want to give it a try. Quiz number: 184238
Google Classroom > Make a Turkey with Wixie. Practice watching a video to help you complete a lesson.
Day 13 (11/13-11/17)
Computer Lab:
Log in to your computer with your username and password
Typing Club: 5 minutes of typing in Typing Basics.
Go to the Book Fair, buy one, two or a few great books and come back when your finished.
Scoreboard> Point sheet > Make a Turkey with Wixie. Practice watching a video to help you complete a lesson. Click Mark as done with finished so Mr. D can put it on the TV's.
Day 12 (11/8-11/10)
Library:
Read Aloud: Good Boy, Fergus!
Check out books if you brought books back.
Computer Lab:
Log in to your computer with your username and password
Type for 5 minutes on Typing Club, Typing Basics
Scoreboard > Point Sheet > Finish Sequencing with Angry Birds, Programming with Angry Birds, and Programming with Harvester, Loops with Harvester.
Day 11 (11/1-11/7)
Library:
Read Aloud: Leonardo the Terrible Monster
Check out books if you brought books back.
Computer Lab:
Log in to your computer with your username and password
Type for 5 minutes on Typing Club, Typing Basics
Scoreboard > Point Sheet > Finish Sequencing with Angry Birds, Programming with Angry Birds, and Programming with Harvester. New assignment: Loops with Harvester.
Day 10 (10/25-10/31)
Library:
Read Aloud: The Hallo-Wiener by Dav Pilkey
Check out a book if you brought a book back.
Computer Lab:
Log in to your computer with your username and password
Type for 5 minutes on Typing Club, Typing Basics
Explore PebbleGo
Complete coding assignments and click the Mark as Done
1st Grade: First Quarter
Day 8 Read Aloud
Day 9 (10/9-10/24)
Library:
Read Aloud: Mr. Brown can Moo! Can You? by Dr. Seuss
Check out up to 3 books if you brought your other books back.
Computer Lab:
Log in to your computer with your username and password
Type for 5 minutes on Typing Club, Typing Basics
Pair program until each partner is finished with programming with Harvester.
Day 8 Read Aloud
Day 8 (10/9-10/13)
Library:
Read Aloud: There's a Wocket in my Pocket by Dr. Seuss
Check out books if you brought books back.
Computer Lab:
Log in to your computer with your username and password
5 Minutes of typing practice at Typing Club, Typing Basics
Point Sheet: Pair Programming at Code.org: Sequencing and Programming with Angry Birds. New Assignment: Programming with Harvester
Day 7 Read Aloud
Day 7 (10/2-10/6)
Library:
Read Aloud: A Bad Case of Stripes by David Shannon
Check out books if you brought books back.
Computer Lab:
Log in to your computer with your username and password
5 Minutes of typing practice at Typing Club, Typing Basics
Point Sheet: Pair Programming at Code.org: Sequencing and Programming with Angry Birds
No Read Aloud
Day 6 (9/25-9/29)
Library Learning Targets:
Self Check out up to 3 books if I returned the books I checked out last time.
Computer Lab Learning Targets:
Sign in to computers with your username and password
Use a bookmark to get to Mr. Deakin's Learning Page
Keyboarding at Typing Club, Typing Basics. (5 minutes) I can:
Sign in with Google
Choose Typing Basics
Sit up straight, line B key up with my belly button, put my feet flat on the floor, put my fingers on the home row keys, use the app to help me touch type without looking at my keyboard.
Check my daily practice time on the Typing Club dashboard
Click the Scoreboard to access the point sheet
Open the second assignment from the point sheet (Sequencing with Angry Birds).
Experiment with standard block-based programming actions such as: clicking, drag and drop, etc.
Pair Programming with Angry Birds (Work with a partner taking turns being driver and navigator!)
Click the Mark as Done button when I've completed all the levels.
Day 5 Read Aloud
Day 5 (9/15-9/21)
Library Learning Targets:
Enjoy the David Goes to School read aloud.
Self Check out up to 3 books if I returned the books I checked out last time.
Computer Lab Learning Targets:
Sign in to computers with your username and password
Use a bookmark to get to Mr. Deakin's Learning Page
Keyboarding at Typing Club, Typing Basics. (5 minutes) I can:
Sign in with Google
Choose Typing Basics
Sit up straight, line B key up with my belly button, put my feet flat on the floor, put my fingers on the home row keys, use the app to help me touch type without looking at my keyboard.
Check my daily practice time on the Typing Club dashboard
Click the Scoreboard to access the point sheet
Open the second assignment from the point sheet (Sequencing with Angry Birds).
Experiment with standard block-based programming actions such as: clicking, drag and drop, etc.
Pair Programming with Angry Birds (Work with a partner taking turns being driver and navigator!)
Click the Mark as Done button when I've completed all the levels.
Day 4 Read Aloud
Day 4 (9/8-9/14)
Library Learning Targets:
Enjoy the Duck on a Bike read aloud.
Self Check out up to 3 books if I returned the books I checked out last time.
Computer Lab Learning Targets:
Sign in to computers with your username and password
Use a bookmark to get to Mr. Deakin's Learning Page
Keyboarding at Typing Club, Typing Basics. (5 minutes) I can:
Sign in with Google
Choose Typing Basics
Sit up straight, line B key up with my belly button, put my feet flat on the floor, put my fingers on the home row keys, use the app to help me touch type without looking at my keyboard.
Check my daily practice time on the Typing Club dashboard
Click the Scoreboard to access the point sheet
Open the first assignment from the point sheet (Sequencing with Angry Birds).
Experiment with standard block-based programming actions such as: clicking, drag and drop, etc.
Click the Mark as Done button when I've completed all the levels.
Day 3 Read Aloud
Day 3 (8/31-9/7)
Library Learning Targets:
Enjoy the Waiting is Not Easy read aloud.
Self Check out up to 3 books if I returned the books I checked out last time.
Computer Lab Learning Targets:
Sign in to computers with your username and password
Use a bookmark to get to Mr. Deakin's Learning Page
Keyboarding at Typing Club, Typing Basics. (5 minutes) I can:
Sign in with Google
Choose Typing Basics
Sit up straight, line B key up with my belly button, put my feet flat on the floor, put my fingers on the home row keys, use the app to help me touch type without looking at my keyboard.
Check my daily practice time on the Typing Club dashboard
Free choice: Pick an appropriate site to explore on Mr. Deakin's Learning Page.
Day 2 Read Aloud
Day 2
Library Learning Targets:
Enjoy the Amy Giggles Read Aloud
Self check out up to 3 books
Computer Lab Learning Targets:
Sign in to computers with your username and password
Use a bookmark to get to Mr. Deakin's Learning Page
Choose a site linked to Mr. Deakin's Learning Page.
Day 1 Read Aloud
Ist Grade: Day 1
Library:
Enjoy the Read Aloud: The Pigeon HAS to Go to School!
Identify places in the library where I can find a fiction or nonfiction book
Identify procedure to self check out books/laptops
Computer Lab Learning Targets:
Sign in to computers with your username and password
Use a bookmark to get to Mr. Deakin's Learning page
Sign in to Google Classroom