Do this today:
Open the point sheet first. Find your name and look at your point total. If you have at least 25 points, you may shop during typing time when Mr. D gets back. See green assignments.
15 Minutes: Typing Club > Typing Jungle > Finish assignments on the point sheet.
Wixie Nametag work time.
Make sure to read instructions.
Click Mark as done when you are finished.
Continue the coding lessons on the point sheet after you click Mark as done on your nametag assignment.
Free Choice Friday after typing if you have points for green assignments.
Do this today:
Open the point sheet first. Find your name and look at your point total. If you have >25 points, you may shop during typing time today. See green assignments.
15 Minutes: Typing Club > Typing Jungle > Finish assignments on the point sheet.
Wixie Name Tag assignment demonstration and work time.
Today: Take your picture, remove background, resize and align.
Coding lessons after you click Mark as done on your nametag assignment.
Free Choice Friday after typing if you have points for green assignments.
Do this today:
Open the point sheet first. Find your name and look at your point total. If you have >25 points, you may shop during typing time today. See green assignments. New!!! Free Choice Friday after typing if you have points for those.
15 Minutes: Typing Club > Typing Jungle > Finish assignments on the point sheet.
Wixie Name Tag assignment demonstration and work time.
Today: Take your picture, remove background, resize and align.
Coding lessons after you click Mark as done on your nametag assignment.
Day 11 Activities:
Open the point sheet first. Find your name and look at your point total. If you have >25 points, you may shop today.
15 Minutes: Typing Club > Typing Jungle > Point sheet assignments.
Wixie Name Tag assignment demonstration and work time.
Coding lessons after you click Mark as done on your nametag assignment.
Day 10 Activities:
Open the point sheet first. Find your name and look at your point total.
15 Minutes: Typing Club > Typing Jungle > Get as many lessons done as you can. Increase your speed and accuracy! Click Mark as done when you finish assignments on the point sheet.
Wixie Name Tag with your picture. Coding when you are finished.
Day 9-10 Activities:
Open the point sheet first. Find your name and look at your point total.
15 Minutes: Typing Club > Typing Jungle > Get as many lessons done as you can. Increase your speed and accuracy! Click Mark as done when you finish assignments on the point sheet.
Wixie Name Tag with your picture. Coding when you are finished.
Day 8 Activities:
Open the point sheet first. Find your name and look at your point total.
15 Minutes: Typing Club > Typing Jungle > Get as many lessons done as you can. Increase your speed and accuracy! Click Mark as done when you finish assignments on the point sheet. Battle #1 is in 2 weeks.
Finish as many coding assignments as possible. Click the Mark as done button when you are finished with each one. Fix any levels with light green dots.
Day 7 Activities:
Open the point sheet first. Find your name and look at your point total.
15 Minutes: Typing Club > Typing Jungle > Get as many lessons done as you can. Increase your speed and accuracy! Click Mark as done when you finish assignments on the point sheet. Battle #1 is in 2 weeks.
Finish as many coding assignments as possible. Click the Mark as done button when you are finished with each one. Fix any levels with light green dots.
Day 6 Activities:
Open the point sheet and find your name.
Open Typing Club from Mr. Deakin's learning page.
Work on Lessons 1-12.
Code.AI: Lessons 3 and 4. Angry Birds
Click the Mark as done button when you finish an assignment to get points.
Day 5 Activities:
Dance Mat Typing! r and u
Code.org: Lesson 3: Sequencing with Angry Birds
Wixie Name Tag.